Hi,<br>I want to reset an image multiple times in a loop <br>(a binary image, with only a small fraction of pixels set to 1 in each iteration).<br><br>So assuming the contents in the previous iteration are to be discarded,<br>
which is the best way to go about resetting the image?<br>I could find FillBuffer(0), but that would probably iterate<br>through the entire 3D stack..<br>If I use initalize() , do I still need to SetRegions() and allocate() ? is this faster?<br>
<br>Or should I reset the pixels that were set in the previous iteration manually?<br><br>Thanks.<br>Hussein<br><br><br>