Hi all,<br>I sent this question last week but did not receive any answer yet.<br><br>Rephrasing:<br><br>I create a binary itk image (3D) and fill it manually in order to do connected components.<br>This process iterates several times and <br>
in each iteration I need the binary image to be reset to all zeros.<br><br>Q: which way is more efficient?<br> 1- image->Initialize() > If so, do I still need to SetRegions() and allocate() ? <br> 2- FillBuffer(0), but that would probably iterate through the entire 3D stack..<br>
3- Or should I keep track of the pixels from the previous iteration<br> so I can reset them manually?<br><br>Thanks.<br><br>