Hello<br><br>My guess is that the output image is correct, but your visualization software has incorrect window/level values so you cannot see the white (255) pixels.<br><br>Use your software window/level options and try to adjust them until you see the skeleton or use another tool to generate an isosurface from the skeleton.<br>
I often use Seg3D to visualize data because it does not mess with window/level stuff and also does not shown interpolated images so what I see is closer to what the image really is.<br><br>regards<br><br><br><div class="gmail_quote">
On Sat, May 29, 2010 at 6:05 PM, Daniela Sacchetto <span dir="ltr"><<a href="mailto:danysunflower@hotmail.it">danysunflower@hotmail.it</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div>
Hi Luis,<br>your mails are always very useful for my works...<br><br>I did what you asked me and thi is the output:<br><br>OUTok.dcm sucessfully read.<br><br>imageMin: 255<br>imageMax: 0<br><br>Skpr.dcm sucessfully written.<br>
Program terminated normally.<br><br>What does it mean? It looks that some pixel are not black.....<br><br>Regards,<br>Daniela<br><br><br><hr>Date: Sat, 29 May 2010 11:05:58 -0400<div class="im"><br>Subject: Re: [Insight-users] Skeleton - itkBinaryThinningImageFilter3D<br>
From: <a href="mailto:luis.ibanez@kitware.com" target="_blank">luis.ibanez@kitware.com</a><br>To: <a href="mailto:danysunflower@hotmail.it" target="_blank">danysunflower@hotmail.it</a><br>CC: <a href="mailto:dan.muel@gmail.com" target="_blank">dan.muel@gmail.com</a>; <a href="mailto:insight-users@itk.org" target="_blank">insight-users@itk.org</a><br>
<br><br></div><div><div></div><div class="h5">Hi Daniela,<br><br>First you have to verify if the output of the skeletonization<br>filter had indeed all its pixels set to zero.<br><br>You can do this with code similar to<br>
<br> #include "itkMinimumMaximumImageFilter.h"<br>
typedef <br> itk::MinimumMaximumImageFilter<ScalarImageType> MinMaxFilterType;<br><br> MinMaxFilterType::Pointer minmaxFilter = MinMaxFilterType::New();<br><br> skeletonFilter->Update();<br>
image = skeletonFilter->GetOutput();<br>
<br> imageMin = minmaxFilter->GetMinimum();<br> imageMax = minmaxFilter->GetMaximum();<br><br><br> and printing out these values.<br><br> In this way, you will remove the confounding factors of<br><br> * Saving the image in DICOM, and<br>
* The visualization program / method that you use.<br><br><br><br> Please let us know what you find,<br><br> Thanks<br><br><br> Luis<br><br><br>-----------------------------------------------------------------------------------<br>
<div>On Sat, May 29, 2010 at 10:39 AM, Daniela Sacchetto <span dir="ltr"><<a href="mailto:danysunflower@hotmail.it" target="_blank">danysunflower@hotmail.it</a>></span> wrote:<br><blockquote style="padding-left: 1ex;">
<div>
Thanks for your clarification, now I can compile my code in Release Mode and I have my output in a few seconds.<br><br>Neverthless now I have an other problem that I want to discuss with you. <br><br>My output is an dcm image but its pixels are all black...I can't see the skeleton because in my image all the white pixel disappear.... I think that it is a problem of <span><span><span><span>algorithm's setting and that it erodes too much my image but I don't know how to solve this problem...<br>
Could anyone help me?<br><br>Thanks a lot<br>Daniela<br><br></span></span></span></span><br></div></blockquote></div>                                            <br></div></div><hr>Avatar per Messenger e sfondo per il PC <a href="http://www.experience.windows.com/landing2.aspx?culture=it-it" target="_blank">Creali gratis!</a></div>
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