Hi Ryma,<br><br>First, you need to convert your input mesh into a binary mask using itk::TriangleMeshToBinaryImageFilter<br><br>Then you can compute a signed distance map by following this example: <a href="http://www.itk.org/Wiki/ITK/Examples/WishList/LevelSets/SignedDanielssonDistanceMapImageFilter">http://www.itk.org/Wiki/ITK/Examples/WishList/LevelSets/SignedDanielssonDistanceMapImageFilter</a><br>
<br>Best,<br>Arnaud<br><br><div class="gmail_quote">On Wed, Mar 21, 2012 at 2:27 PM, rima sb <span dir="ltr"><<a href="mailto:rima.sb4@gmail.com">rima.sb4@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<div dir="ltr">Hi Arnaud,</div></blockquote><div> </div><div> [...]<br><br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>
well i'm looking for how to convert my meshes into signal distances. Hope i can do this task.</div><div>Thank you,</div><div>Ryma </div></div></blockquote></div>