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Jana,<br>
<br>
itk::QuadEdgeMesh is an oriented mesh data structure, it ensures the
consistency of normals.<br>
itk::NormalQuadEdgeMeshFilter only computes the normal for each face
and each vertex, and thanks to the data structure all normal are
thus consistent.<br>
<br>
HTH<br>
Arnaud<br>
<br>
On 06/17/2012 11:27 PM, Jana Sefcikova wrote:
<blockquote
cite="mid:CAE9iZ8LfgeSzFhxDNJ7XM6yOEJP+UGh63p6OTbBtjBBAuP6Niw@mail.gmail.com"
type="cite">Dear users,
<div><br>
</div>
<div>I read itkNormalQuadEdgesMeshFilter code and it does not seam
to me /at the first glance/ that it insures consistent
orientation across polygon neighbors.</div>
<div>I am new in ITK, does it deals with this problem ( as for
example vtkPolyDataNormals does ) ?</div>
<div><br>
</div>
<div>Thank you very much</div>
<div>Jana </div>
<div><br>
</div>
<div><br>
</div>
<br>
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