Dear all,<div><br></div><div>I am looking for a way to efficiently traverse the local neighborhood of a physical point. In contrast to a regular itkNeighborhoodIterator, this would result in 4/8 neighbours (2D/3D) at minimum "radius", wheras the itkNeighborhoodIterator returns 9/27. It would be great if any of you could point me into a helpful direction!</div>
<div><br></div><div>Thanks,</div><div>Tobias</div>