Assuming s is your simplex mesh, p[0], p[1] and p[2] will contain your x, y, z coordinates, respectively, for ith point of the mesh.<div><br></div><div><div><div><span class="" style="white-space:pre">        </span>typedef itk::PointSet&lt;double, 3&gt; PointSetType;<span class="" style="white-space:pre">        </span></div>
<div><span class="" style="white-space:pre">        </span>for (int i = 0; i &lt; s-&gt;GetNumberOfPoints(); i++) {</div><div><span class="" style="white-space:pre">                </span>PointSetType::PointType p;</div><div><span class="" style="white-space:pre">                </span>p = s-&gt;GetPoint(i);</div>
<div><span class="" style="white-space:pre">                </span></div><div><span class="" style="white-space:pre">                </span>cout &lt;&lt; p[0] &lt;&lt; &quot;, &quot; &lt;&lt; p[1] &lt;&lt; &quot;, &quot; &lt;&lt; p[2] &lt;&lt; endl;</div>
<div><span class="" style="white-space:pre">        </span>}</div></div><div><br></div><div><br></div>-- <br>Tanweer Rashid<br>MSVE Dept.<br><div>Old Dominion University</div><br>
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