<div dir="ltr">Hi,<br> I am looking for some info on the triangle format of the itkMeskSource. I'd like to get the output and send it to the GPU and render it as triangles. I need to be sure of the winding order.<div>1) Is there some info on this somewhere? I did not find it in the ITK Guide.<div>
2) When dealing with meshes and rendering, would the best strategy be to use some of VTK's classes for this? </div></div><div><br></div><div>Thanks for any help available!</div><div><br></div><div>Soren</div></div>