int
main(int, char *[])
{
using BlobPointType = BlobType::BlobPointType;
BlobType::BlobPointListType list;
for (unsigned int i = 0; i < 4; ++i)
{
BlobPointType p;
pnt[0] = i;
pnt[1] = i + 1;
pnt[2] = i + 2;
p.SetPositionInObjectSpace(pnt);
p.SetRed(1);
p.SetGreen(0);
p.SetBlue(0);
p.SetAlpha(1.0);
list.push_back(p);
}
blob->GetProperty().SetName("My Blob");
blob->SetId(1);
blob->SetPoints(list);
blob->Update();
const BlobType::BlobPointListType pointList = blob->GetPoints();
std::cout << "The blob contains " << pointList.size();
std::cout << " points" << std::endl;
BlobType::BlobPointListType::const_iterator it = blob->GetPoints().begin();
while (it != blob->GetPoints().end())
{
std::cout << "Position = " << (*it).GetPositionInWorldSpace()
<< std::endl;
std::cout << "Color = " << (*it).GetColor() << std::endl;
++it;
}
return EXIT_SUCCESS;
}