#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
int
main(int argc, char * argv[])
{
if (argc < 2)
{
std::cerr << "Usage: " << std::endl;
std::cerr << argv[0] << " inputImageFile" << std::endl;
return EXIT_FAILURE;
}
const auto input = itk::ReadImage<ImageType>(argv[1]);
connector->SetInput(input);
#if VTK_MAJOR_VERSION <= 5
actor->SetInput(connector->GetOutput());
#else
connector->Update();
actor->GetMapper()->SetInputData(connector->GetOutput());
#endif
renderer->AddActor(actor);
renderer->ResetCamera();
renderWindow->AddRenderer(renderer);
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}