This module implements cuberille implicit surface polygonization for ITK. This method operates by diving the surface into a number of small cubes called cuberilles. Each cuberille is centered at a pixel lying on the iso-surface and then quadrilaterals are generated for each face. The original approach is improved by projecting the vertices of each cuberille onto the implicit surface, smoothing the typical block-like resultant mesh.
A more detailed description can be found in the Insight Journal article:
Mueller, D. "Cuberille Implicit Surface Polygonization for ITK" http://hdl.handle.net/10380/3186 http://www.insight-journal.org/browse/publication/740 July 20, 2010.