#include "vtkVersion.h"
#include <vtkCellArray.h>
#include <vtkSmartPointer.h>
#include <vtkUnstructuredGrid.h>
#include <vtkXMLUnstructuredGridWriter.h>
static MeshType::Pointer CreateMeshWithEdges();
static void ConvertMeshToUnstructuredGrid(MeshType::Pointer, vtkUnstructuredGrid*);
class VisitVTKCellsClass
{
vtkCellArray* m_Cells;
int* m_LastCell;
int* m_TypeArray;
public:
MeshType::PixelType,
MeshType::CellTraits > CellInterfaceType;
void SetCellArray(vtkCellArray* a)
{
m_Cells = a;
}
void SetCellCounter(int* i)
{
m_LastCell = i;
}
void SetTypeArray(int* i)
{
m_TypeArray = i;
}
void Visit(unsigned long, floatTriangleCell* t)
{
m_Cells->InsertNextCell(3, (vtkIdType*)t->PointIdsBegin());
m_TypeArray[*m_LastCell] = VTK_TRIANGLE;
(*m_LastCell)++;
}
void Visit(unsigned long, floatQuadrilateralCell* t)
{
m_Cells->InsertNextCell(4, (vtkIdType*)t->PointIdsBegin());
m_TypeArray[*m_LastCell] = VTK_QUAD;
(*m_LastCell)++;
}
void Visit(unsigned long, floatLineCell* t)
{
m_Cells->InsertNextCell(2, (vtkIdType*)t->PointIdsBegin());
m_TypeArray[*m_LastCell] = VTK_LINE;
(*m_LastCell)++;
}
};
int main(int, char *[])
{
MeshType::Pointer mesh = CreateMeshWithEdges();
vtkSmartPointer<vtkUnstructuredGrid> unstructuredGrid = vtkSmartPointer<vtkUnstructuredGrid>::New();
ConvertMeshToUnstructuredGrid(mesh, unstructuredGrid);
vtkSmartPointer<vtkXMLUnstructuredGridWriter> writer =
vtkSmartPointer<vtkXMLUnstructuredGridWriter>::New();
writer->SetFileName("output.vtu");
#if VTK_MAJOR_VERSION <= 5
writer->SetInputConnection(unstructuredGrid->GetProducerPort());
#else
writer->SetInputData(unstructuredGrid);
#endif
writer->Write();
return EXIT_SUCCESS;
}
MeshType::Pointer CreateMeshWithEdges()
{
MeshType::Pointer mesh = MeshType::New();
p0[0]= -1.0; p0[1]= -1.0; p0[2]= 0.0;
p1[0]= 1.0; p1[1]= -1.0; p1[2]= 0.0;
p2[0]= 1.0; p2[1]= 1.0; p2[2]= 0.0;
p3[0]= 1.0; p3[1]= 1.0; p3[2]= 1.0;
mesh->SetPoint( 0, p0 );
mesh->SetPoint( 1, p1 );
mesh->SetPoint( 2, p2 );
mesh->SetPoint( 3, p3 );
typedef MeshType::CellType::CellAutoPointer CellAutoPointer;
CellAutoPointer line0;
line0.TakeOwnership( new LineType );
line0->SetPointId(1, 1);
mesh->SetCell( 0, line0);
CellAutoPointer line1;
line1.TakeOwnership( new LineType );
line1->SetPointId(0, 1);
line1->SetPointId(1, 2);
mesh->SetCell( 1, line1);
CellAutoPointer line2;
line2.TakeOwnership( new LineType );
line2->SetPointId(0, 2);
line2->SetPointId(1, 3);
mesh->SetCell( 2, line2);
return mesh;
}
void ConvertMeshToUnstructuredGrid(MeshType::Pointer mesh, vtkUnstructuredGrid* unstructuredGrid)
{
int numPoints = mesh->GetNumberOfPoints();
if(numPoints == 0)
{
mesh->Print(std::cerr);
std::cerr << "no points in Grid " << std::endl;
exit(-1);
}
vtkPoints* vpoints = vtkPoints::New();
vpoints->SetNumberOfPoints(numPoints);
MeshType::PointsContainer::Pointer points = mesh->GetPoints();
vtkIdType VTKId = 0;
std::map< vtkIdType, int > IndexMap;
for(MeshType::PointsContainer::Iterator i = points->Begin();
i != points->End(); ++i, VTKId++)
{
IndexMap[ VTKId ] = i->Index();
vpoints->SetPoint(VTKId, const_cast<float*>(i->Value().GetDataPointer()));
}
unstructuredGrid->SetPoints(vpoints);
int vtkCellCount = 0;
int numCells = mesh->GetNumberOfCells();
int *types = new int[numCells];
vtkCellArray* cells = vtkCellArray::New();
cells->EstimateSize(numCells, 4);
float, MeshType::CellTraits,
VisitVTKCellsClass> LineVisitor;
LineVisitor::Pointer lv = LineVisitor::New();
lv->SetTypeArray(types);
lv->SetCellCounter(&vtkCellCount);
lv->SetCellArray(cells);
float, MeshType::CellTraits,
VisitVTKCellsClass> TriangleVisitor;
TriangleVisitor::Pointer tv = TriangleVisitor::New();
tv->SetTypeArray(types);
tv->SetCellCounter(&vtkCellCount);
tv->SetCellArray(cells);
float, MeshType::CellTraits,
VisitVTKCellsClass> QuadrilateralVisitor;
QuadrilateralVisitor::Pointer qv = QuadrilateralVisitor::New();
qv->SetTypeArray(types);
qv->SetCellCounter(&vtkCellCount);
qv->SetCellArray(cells);
MeshType::CellType::MultiVisitor::Pointer mv =
MeshType::CellType::MultiVisitor::New();
mv->AddVisitor(tv);
mv->AddVisitor(qv);
mv->AddVisitor(lv);
mesh->Accept(mv);
unstructuredGrid->SetCells(types, cells);
std::cout << "Unstructured grid has " << unstructuredGrid->GetNumberOfCells() << " cells." << std::endl;
cells->Delete();
vpoints->Delete();
}