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DeformableMesh
include
itkDeformableSimplexMesh3DBalloonForceFilter.h
Go to the documentation of this file.
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/*=========================================================================
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*
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* Copyright Insight Software Consortium
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*=========================================================================*/
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/*=========================================================================
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*
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* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
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*
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* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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*
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* For complete copyright, license and disclaimer of warranty information
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* please refer to the NOTICE file at the top of the ITK source tree.
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*
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*=========================================================================*/
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#ifndef __itkDeformableSimplexMesh3DBalloonForceFilter_h
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#define __itkDeformableSimplexMesh3DBalloonForceFilter_h
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#include "
itkDeformableSimplexMesh3DFilter.h
"
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#include "
itkMesh.h
"
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#include "
itkConstNeighborhoodIterator.h
"
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#include "
itkCovariantVector.h
"
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#include <set>
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namespace
itk
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{
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template
<
class
TInputMesh,
class
TOutputMesh >
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class
ITK_EXPORT
DeformableSimplexMesh3DBalloonForceFilter
:
public
DeformableSimplexMesh3DFilter
< TInputMesh,
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TOutputMesh >
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{
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public
:
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typedef
DeformableSimplexMesh3DBalloonForceFilter
Self
;
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typedef
DeformableSimplexMesh3DFilter< TInputMesh, TOutputMesh >
Superclass
;
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typedef
SmartPointer< Self >
Pointer
;
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typedef
SmartPointer< const Self >
ConstPointer
;
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itkNewMacro(
Self
);
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itkTypeMacro(
DeformableSimplexMesh3DBalloonForceFilter
,
DeformableSimplexMesh3DFilter
);
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typedef
TInputMesh
InputMeshType
;
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typedef
TOutputMesh
OutputMeshType
;
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typedef
typename
Superclass::PointType
PointType
;
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typedef
typename
Superclass::GradientIndexType
GradientIndexType
;
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typedef
typename
Superclass::GradientIndexValueType
GradientIndexValueType
;
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typedef
typename
Superclass::GradientImageType
GradientImageType
;
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/* Mesh pointer definition. */
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typedef
typename
InputMeshType::Pointer
InputMeshPointer
;
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typedef
typename
OutputMeshType::Pointer
OutputMeshPointer
;
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typedef
typename
InputMeshType::PixelType
PixelType
;
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typedef
Image< PixelType, 3 >
GradientIntensityImageType
;
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typedef
typename
GradientIntensityImageType::Pointer
GradientIntensityImagePointer
;
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itkSetMacro(Kappa,
double
);
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itkGetConstMacro(Kappa,
double
);
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protected
:
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DeformableSimplexMesh3DBalloonForceFilter
();
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~
DeformableSimplexMesh3DBalloonForceFilter
();
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DeformableSimplexMesh3DBalloonForceFilter
(
const
Self
&)
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{}
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void
operator=(
const
Self
&)
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{}
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void
PrintSelf(std::ostream & os,
Indent
indent)
const
;
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virtual
void
ComputeExternalForce(
SimplexMeshGeometry
*data,
const
GradientImageType *gradientImage);
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double
m_Kappa
;
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};
// end of class
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}
// end namespace itk
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#ifndef ITK_MANUAL_INSTANTIATION
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#include "itkDeformableSimplexMesh3DBalloonForceFilter.hxx"
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#endif
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#endif //__itkDeformableSimplexMesh3DBalloonForceFilter_H
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