#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
int main(int argc, char *argv[])
{
if( argc < 2 )
{
std::cerr << "Usage: " << std::endl;
std::cerr << argv[0] << " inputImageFile" << std::endl;
return EXIT_FAILURE;
}
ReaderType::Pointer reader = ReaderType::New();
ConnectorType::Pointer connector = ConnectorType::New();
reader->SetFileName(argv[1]);
connector->SetInput(reader->GetOutput());
vtkSmartPointer<vtkImageActor> actor =
vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
actor->SetInput(connector->GetOutput());
#else
connector->Update();
actor->GetMapper()->SetInputData(connector->GetOutput());
#endif
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->ResetCamera();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}