int main(int, char *[])
{
const unsigned int Dimension = 3;
PointSetType::Pointer pointSet = PointSetType::New();
PointSetType::PixelType gradient;
PointSetType::PointType point;
unsigned int pointId = 0;
const double radius = 300.0;
for(unsigned int i=0; i<360; i++)
{
const double angle = i * std::atan(1.0) / 45.0;
point[0] = radius * std::sin( angle );
point[1] = radius * std::cos( angle );
point[2] = 1.0;
gradient[0] = std::sin(angle);
gradient[1] = std::cos(angle);
gradient[2] = 0.0;
pointSet->SetPoint( pointId, point );
pointSet->SetPointData( pointId, gradient );
pointId++;
}
typedef PointSetType::PointDataContainer::ConstIterator PointDataIterator;
PointDataIterator pixelIterator = pointSet->GetPointData()->Begin();
PointDataIterator pixelEnd = pointSet->GetPointData()->End();
typedef PointSetType::PointsContainer::Iterator PointIterator;
PointIterator pointIterator = pointSet->GetPoints()->Begin();
PointIterator pointEnd = pointSet->GetPoints()->End();
while( pixelIterator != pixelEnd && pointIterator != pointEnd )
{
point = pointIterator.Value();
gradient = pixelIterator.Value();
for(unsigned int i=0; i<Dimension; i++)
{
point[i] += gradient[i];
}
pointIterator.Value() = point;
++pixelIterator;
++pointIterator;
}
pointIterator = pointSet->GetPoints()->Begin();
pointEnd = pointSet->GetPoints()->End();
while( pointIterator != pointEnd )
{
std::cout << pointIterator.Value() << std::endl;
++pointIterator;
}
return EXIT_SUCCESS;
}