int main(int, char* [])
{
typedef float PixelType;
const unsigned int Dimension = 3;
PointSetType::Pointer PointSet = PointSetType::New();
typedef PointSetType::PointsContainerPointer PointsContainerPointer;
PointsContainerPointer points = PointSet->GetPoints();
typedef PointSetType::PointType PointType;
PointType p0, p1, p2;
p0[0]= 0.0; p0[1]= 0.0; p0[2]= 0.0;
p1[0]= 0.1; p1[1]= 0.0; p1[2]= 0.0;
p2[0]= 0.0; p2[1]= 0.1; p2[2]= 0.0;
points->InsertElement(0, p0);
points->InsertElement(1, p1);
points->InsertElement(2, p2);
return EXIT_SUCCESS;
}