Overlay Label Map On Image

Synopsis

Overlay a LabelMap on an image.

Results

image.png

image.png

output.png

output.png

Code

C++

#include "itkBinaryImageToLabelMapFilter.h"
#include "itkImage.h"
#include "itkImageFileWriter.h"
#include "itkImageRegionIterator.h"
#include "itkLabelMapToLabelImageFilter.h"
#include "itkLabelOverlayImageFilter.h"
#include "itkRGBPixel.h"

using ImageType = itk::Image<unsigned char, 2>;
static void
CreateImage(ImageType::Pointer image);

int
main(int, char *[])
{
  ImageType::Pointer image = ImageType::New();
  CreateImage(image);

  using BinaryImageToLabelMapFilterType = itk::BinaryImageToLabelMapFilter<ImageType>;
  BinaryImageToLabelMapFilterType::Pointer binaryImageToLabelMapFilter = BinaryImageToLabelMapFilterType::New();
  binaryImageToLabelMapFilter->SetInput(image);
  binaryImageToLabelMapFilter->Update();

  using LabelMapToLabelImageFilterType =
    itk::LabelMapToLabelImageFilter<BinaryImageToLabelMapFilterType::OutputImageType, ImageType>;
  LabelMapToLabelImageFilterType::Pointer labelMapToLabelImageFilter = LabelMapToLabelImageFilterType::New();
  labelMapToLabelImageFilter->SetInput(binaryImageToLabelMapFilter->GetOutput());
  labelMapToLabelImageFilter->Update();

  using RGBPixelType = itk::RGBPixel<unsigned char>;
  using RGBImageType = itk::Image<RGBPixelType>;

  using LabelOverlayImageFilterType = itk::LabelOverlayImageFilter<ImageType, ImageType, RGBImageType>;
  LabelOverlayImageFilterType::Pointer labelOverlayImageFilter = LabelOverlayImageFilterType::New();
  labelOverlayImageFilter->SetInput(image);
  labelOverlayImageFilter->SetLabelImage(labelMapToLabelImageFilter->GetOutput());
  labelOverlayImageFilter->SetOpacity(.5);
  labelOverlayImageFilter->Update();

  using WriterType = itk::ImageFileWriter<RGBImageType>;
  WriterType::Pointer writer = WriterType::New();
  writer->SetFileName("output.png");
  writer->SetInput(labelOverlayImageFilter->GetOutput());
  writer->Update();

  return EXIT_SUCCESS;
}

void
CreateImage(ImageType::Pointer image)
{
  // Create a black image with a white square
  ImageType::IndexType start;
  start.Fill(0);

  ImageType::SizeType size;
  size.Fill(100);

  ImageType::RegionType region;
  region.SetSize(size);
  region.SetIndex(start);
  image->SetRegions(region);
  image->Allocate();
  image->FillBuffer(0);

  itk::ImageRegionIterator<ImageType> imageIterator(image, image->GetLargestPossibleRegion());

  // Make two squares
  while (!imageIterator.IsAtEnd())
  {
    if ((imageIterator.GetIndex()[0] > 5 && imageIterator.GetIndex()[0] < 20) &&
        (imageIterator.GetIndex()[1] > 5 && imageIterator.GetIndex()[1] < 20))
    {
      imageIterator.Set(255);
    }

    if ((imageIterator.GetIndex()[0] > 50 && imageIterator.GetIndex()[0] < 70) &&
        (imageIterator.GetIndex()[1] > 50 && imageIterator.GetIndex()[1] < 70))
    {
      imageIterator.Set(255);
    }
    ++imageIterator;
  }

  using WriterType = itk::ImageFileWriter<ImageType>;
  WriterType::Pointer writer = WriterType::New();
  writer->SetFileName("image.png");
  writer->SetInput(image);
  writer->Update();
}

Classes demonstrated