VTK/Examples/Cxx/Images/Transparency
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< VTK | Examples | Cxx(Redirected from VTK/Examples/Cxx/Broken/Images/Transparency)
Jump to navigationJump to searchThis example creates a half transparent, half green mask and overlays it on top of an input image.
Contents
Transparency.cxx
#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkLookupTable.h>
#include <vtkImageMapper3D.h>
#include <vtkImageData.h>
#include <vtkImageMapToColors.h>
#include <vtkJPEGReader.h>
#include <vtkPointData.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageActor.h>
int main(int argc, char* argv[])
{
// Verify input arguments
if ( argc != 2 )
{
std::cout << "Usage: " << argv[0]
<< " Filename(.jpg)" << std::endl;
return EXIT_FAILURE;
}
vtkSmartPointer<vtkJPEGReader> reader =
vtkSmartPointer<vtkJPEGReader>::New();
reader->SetFileName(argv[1]);
reader->Update();
vtkImageData* image = reader->GetOutput();
// Create a mask - half of the image should be transparent and the other half opaque
vtkSmartPointer<vtkImageData> maskImage =
vtkSmartPointer<vtkImageData>::New();
int extent[6];
image->GetExtent(extent);
maskImage->SetExtent(extent);
#if VTK_MAJOR_VERSION <= 5
maskImage->SetNumberOfScalarComponents(1);
maskImage->SetScalarTypeToDouble();
#else
maskImage->AllocateScalars(VTK_DOUBLE,1);
#endif
for (int y = extent[2]; y < extent[3]; y++)
{
for (int x = extent[0]; x < extent[1]; x++)
{
double* pixel = static_cast<double*>(maskImage->GetScalarPointer(x,y,0));
if(y > (extent[3]-extent[2])/2.0)
{
pixel[0] = 0.0;
}
else
{
pixel[0] = 1.0;
}
}
}
vtkSmartPointer<vtkLookupTable> lookupTable =
vtkSmartPointer<vtkLookupTable>::New();
lookupTable->SetNumberOfTableValues(2);
lookupTable->SetRange(0.0,1.0);
lookupTable->SetTableValue( 0, 0.0, 0.0, 0.0, 0.0 ); //label 0 is transparent
lookupTable->SetTableValue( 1, 0.0, 1.0, 0.0, 1.0 ); //label 1 is opaque and green
lookupTable->Build();
vtkSmartPointer<vtkImageMapToColors> mapTransparency =
vtkSmartPointer<vtkImageMapToColors>::New();
mapTransparency->SetLookupTable(lookupTable);
mapTransparency->PassAlphaToOutputOn();
#if VTK_MAJOR_VERSION <= 5
mapTransparency->SetInput(maskImage);
#else
mapTransparency->SetInputData(maskImage);
#endif
// Create actors
vtkSmartPointer<vtkImageActor> imageActor =
vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
imageActor->SetInput(image);
#else
imageActor->GetMapper()->SetInputData(image);
#endif
vtkSmartPointer<vtkImageActor> maskActor =
vtkSmartPointer<vtkImageActor>::New();
maskActor->GetMapper()->SetInputConnection(
mapTransparency->GetOutputPort());
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(imageActor);
renderer->AddActor(maskActor);
renderer->ResetCamera();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(Transparency)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(Transparency MACOSX_BUNDLE Transparency.cxx)
if(VTK_LIBRARIES)
target_link_libraries(Transparency ${VTK_LIBRARIES})
else()
target_link_libraries(Transparency vtkHybrid vtkWidgets)
endif()
Download and Build Transparency
Click here to download Transparency. and its CMakeLists.txt file.
Once the tarball Transparency.tar has been downloaded and extracted,
cd Transparency/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Transparency
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.