VTK/Examples/Cxx/GeometricObjects/LongLine
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< VTK | Examples | Cxx(Redirected from VTK/Examples/Cxx/GeometricObjects/Display/LongLine)
Jump to navigationJump to searchConnect several points with a line. See also VTK/Examples/Cxx/GeometricObjects/ColoredLines
Contents
LongLine.cxx
#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkCellArray.h>
#include <vtkCellData.h>
#include <vtkDoubleArray.h>
#include <vtkPoints.h>
#include <vtkLine.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
int main(int, char *[])
{
// Create five points.
double origin[3] = {0.0, 0.0, 0.0};
double p0[3] = {1.0, 0.0, 0.0};
double p1[3] = {0.0, 1.0, 0.0};
double p2[3] = {0.0, 1.0, 2.0};
double p3[3] = {1.0, 2.0, 3.0};
// Create a vtkPoints object and store the points in it
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(origin);
points->InsertNextPoint(p0);
points->InsertNextPoint(p1);
points->InsertNextPoint(p2);
points->InsertNextPoint(p3);
// Create a cell array to store the lines in and add the lines to it
vtkSmartPointer<vtkCellArray> lines =
vtkSmartPointer<vtkCellArray>::New();
for(unsigned int i = 0; i < 3; i++)
{
vtkSmartPointer<vtkLine> line =
vtkSmartPointer<vtkLine>::New();
line->GetPointIds()->SetId(0,i);
line->GetPointIds()->SetId(1,i+1);
lines->InsertNextCell(line);
}
// Create a polydata to store everything in
vtkSmartPointer<vtkPolyData> linesPolyData =
vtkSmartPointer<vtkPolyData>::New();
// Add the points to the dataset
linesPolyData->SetPoints(points);
// Add the lines to the dataset
linesPolyData->SetLines(lines);
// Setup actor and mapper
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInput(linesPolyData);
#else
mapper->SetInputData(linesPolyData);
#endif
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Setup render window, renderer, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(LongLine)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(LongLine MACOSX_BUNDLE LongLine.cxx)
if(VTK_LIBRARIES)
target_link_libraries(LongLine ${VTK_LIBRARIES})
else()
target_link_libraries(LongLine vtkHybrid vtkWidgets)
endif()
Download and Build LongLine
Click here to download LongLine. and its CMakeLists.txt file.
Once the tarball LongLine.tar has been downloaded and extracted,
cd LongLine/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./LongLine
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.