VTK/Examples/Cxx/Graphs/ShortestPath
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Jump to navigationJump to searchCurrently, the only way to find the shortest path on a graph is to convert the graph to a mesh (using vtkGraphToPolyData) and then use the shortest path on a mesh functionality of vtkDijkstraGraphGeodesicPath.
Contents
ShortestPath.cxx
#include <vtkSmartPointer.h>
#include <vtkTree.h>
#include <vtkMutableDirectedGraph.h>
#include <vtkGraphLayoutView.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkGraphToPolyData.h>
#include <vtkProperty.h>
#include <vtkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkDijkstraGraphGeodesicPath.h>
/*
O v0
/|\
5/ |5\5
v1-v2-v3
1 1
Shortest path between v0 and v2 should be 5
*/
int main ( int argc, char *argv[] )
{
vtkSmartPointer<vtkMutableDirectedGraph> graph =
vtkSmartPointer<vtkMutableDirectedGraph>::New();
vtkIdType v0 = graph->AddVertex();
vtkIdType v1 = graph->AddVertex();
vtkIdType v2 = graph->AddVertex();
vtkIdType v3 = graph->AddVertex();
graph->AddEdge ( v0, v1 );
graph->AddEdge ( v0, v2 );
graph->AddEdge ( v0, v3 );
graph->AddEdge ( v1, v2 );
graph->AddEdge ( v2, v3 );
// Associate physical locations with the vertices
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0.0, 0.0, 0.0);
points->InsertNextPoint(-1.0, -5.0, 0.0);
points->InsertNextPoint(0.0, -5.0, 0.0);
points->InsertNextPoint(1.0, -5.0, 0.0);
graph->SetPoints(points);
// Convert the graph to a polydata
vtkSmartPointer<vtkGraphToPolyData> graphToPolyData =
vtkSmartPointer<vtkGraphToPolyData>::New();
graphToPolyData->SetInput(graph);
graphToPolyData->Update();
vtkSmartPointer<vtkDijkstraGraphGeodesicPath> dijkstra =
vtkSmartPointer<vtkDijkstraGraphGeodesicPath>::New();
dijkstra->SetInputConnection(graphToPolyData->GetOutputPort());
dijkstra->SetStartVertex(0);
dijkstra->SetEndVertex(2);
dijkstra->Update();
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> pathMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
pathMapper->SetInputConnection(dijkstra->GetOutputPort());
vtkSmartPointer<vtkActor> pathActor =
vtkSmartPointer<vtkActor>::New();
pathActor->SetMapper(pathMapper);
pathActor->GetProperty()->SetColor(1,0,0); // Red
pathActor->GetProperty()->SetLineWidth(4);
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(graphToPolyData->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add the actor to the scene
renderer->AddActor(actor);
renderer->AddActor(pathActor);
renderer->SetBackground(.3, .6, .3); // Background color green
// Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(ShortestPath)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(ShortestPath MACOSX_BUNDLE ShortestPath.cxx)
if(VTK_LIBRARIES)
target_link_libraries(ShortestPath ${VTK_LIBRARIES})
else()
target_link_libraries(ShortestPath vtkHybrid vtkWidgets)
endif()
Download and Build ShortestPath
Click here to download ShortestPath. and its CMakeLists.txt file.
Once the tarball ShortestPath.tar has been downloaded and extracted,
cd ShortestPath/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ShortestPath
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.