VTK/Examples/Cxx/Graphs/VisualizeDirectedGraph
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VisualizeDirectedGraph.cxx
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkGlyph3D.h>
#include <vtkGlyphSource2D.h>
#include <vtkGraphLayout.h>
#include <vtkGraphLayoutView.h>
#include <vtkGraphToPolyData.h>
#include <vtkMutableDirectedGraph.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSimple2DLayoutStrategy.h>
int main(int, char *[])
{
vtkSmartPointer<vtkMutableDirectedGraph> g =
vtkSmartPointer<vtkMutableDirectedGraph>::New();
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
vtkIdType v3 = g->AddVertex();
g->AddEdge ( v1, v2 );
g->AddEdge ( v2, v3 );
g->AddEdge ( v3, v1 );
// Do layout manually before handing graph to the view.
// This allows us to know the positions of edge arrows.
vtkSmartPointer<vtkGraphLayoutView> graphLayoutView =
vtkSmartPointer<vtkGraphLayoutView>::New();
vtkSmartPointer<vtkGraphLayout> layout =
vtkSmartPointer<vtkGraphLayout>::New();
vtkSmartPointer<vtkSimple2DLayoutStrategy> strategy =
vtkSmartPointer<vtkSimple2DLayoutStrategy>::New();
layout->SetInput(g);
layout->SetLayoutStrategy(strategy);
// Tell the view to use the vertex layout we provide
graphLayoutView->SetLayoutStrategyToPassThrough();
// The arrows will be positioned on a straight line between two
// vertices so tell the view not to draw arcs for parallel edges
graphLayoutView->SetEdgeLayoutStrategyToPassThrough();
// Add the graph to the view. This will render vertices and edges,
// but not edge arrows.
graphLayoutView->AddRepresentationFromInputConnection(
layout->GetOutputPort());
// Manually create an actor containing the glyphed arrows.
vtkSmartPointer<vtkGraphToPolyData> graphToPoly =
vtkSmartPointer<vtkGraphToPolyData>::New();
graphToPoly->SetInputConnection(layout->GetOutputPort());
graphToPoly->EdgeGlyphOutputOn();
// Set the position (0: edge start, 1: edge end) where
// the edge arrows should go.
graphToPoly->SetEdgeGlyphPosition(0.98);
// Make a simple edge arrow for glyphing.
vtkSmartPointer<vtkGlyphSource2D> arrowSource =
vtkSmartPointer<vtkGlyphSource2D>::New();
arrowSource->SetGlyphTypeToEdgeArrow();
arrowSource->SetScale(0.1);
arrowSource->Update();
// Use Glyph3D to repeat the glyph on all edges.
vtkSmartPointer<vtkGlyph3D> arrowGlyph =
vtkSmartPointer<vtkGlyph3D>::New();
arrowGlyph->SetInputConnection(0, graphToPoly->GetOutputPort(1));
arrowGlyph->SetInputConnection(1, arrowSource->GetOutputPort());
// Add the edge arrow actor to the view.
vtkSmartPointer<vtkPolyDataMapper> arrowMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
arrowMapper->SetInputConnection(arrowGlyph->GetOutputPort());
vtkSmartPointer<vtkActor> arrowActor =
vtkSmartPointer<vtkActor>::New();
arrowActor->SetMapper(arrowMapper);
graphLayoutView->GetRenderer()->AddActor(arrowActor);
graphLayoutView->ResetCamera();
graphLayoutView->Render();
graphLayoutView->GetInteractor()->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(VisualizeDirectedGraph)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(VisualizeDirectedGraph MACOSX_BUNDLE VisualizeDirectedGraph.cxx)
if(VTK_LIBRARIES)
target_link_libraries(VisualizeDirectedGraph ${VTK_LIBRARIES})
else()
target_link_libraries(VisualizeDirectedGraph vtkHybrid vtkWidgets)
endif()
Download and Build VisualizeDirectedGraph
Click here to download VisualizeDirectedGraph. and its CMakeLists.txt file.
Once the tarball VisualizeDirectedGraph.tar has been downloaded and extracted,
cd VisualizeDirectedGraph/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VisualizeDirectedGraph
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.