VTK/Examples/Cxx/IO/ImageReader2Factory
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ImageReader2Factory.cxx
#include <vtkSmartPointer.h>
#include <vtkImageReader2Factory.h>
#include <vtkImageReader2.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageActor.h>
int main(int argc, char *argv[])
{
// Verify command line arguments
if(argc < 2)
{
std::cout << "Usage: " << argv[0]
<< " InputFilename" << std::endl;
return EXIT_FAILURE;
}
// Parse command line arguments
std::string inputFilename = argv[1];
// Read file
vtkSmartPointer<vtkImageReader2Factory> readerFactory =
vtkSmartPointer<vtkImageReader2Factory>::New();
vtkImageReader2 * imageReader = readerFactory->CreateImageReader2(inputFilename.c_str());
imageReader->SetFileName(inputFilename.c_str());
imageReader->Update();
// Create an actor
vtkSmartPointer<vtkImageActor> actor =
vtkSmartPointer<vtkImageActor>::New();
actor->GetMapper()->SetInputConnection(
imageReader->GetOutputPort());
// Setup renderer
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->ResetCamera();
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
imageReader->Delete();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(ImageReader2Factory)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(ImageReader2Factory MACOSX_BUNDLE ImageReader2Factory.cxx)
if(VTK_LIBRARIES)
target_link_libraries(ImageReader2Factory ${VTK_LIBRARIES})
else()
target_link_libraries(ImageReader2Factory vtkHybrid vtkWidgets)
endif()
Download and Build ImageReader2Factory
Click here to download ImageReader2Factory. and its CMakeLists.txt file.
Once the tarball ImageReader2Factory.tar has been downloaded and extracted,
cd ImageReader2Factory/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageReader2Factory
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.