VTK/Examples/Cxx/Images/ImageConvolve
From KitwarePublic
Jump to navigationJump to searchContents
ImageConvolve.cxx
#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkImageConvolve.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageActor.h>
#include <vtkImageCast.h>
int main(int, char *[])
{
// Create an image
vtkSmartPointer<vtkImageMandelbrotSource> source =
vtkSmartPointer<vtkImageMandelbrotSource>::New();
source->Update();
vtkSmartPointer<vtkImageCast> originalCastFilter =
vtkSmartPointer<vtkImageCast>::New();
originalCastFilter->SetInputConnection(source->GetOutputPort());
originalCastFilter->SetOutputScalarTypeToUnsignedChar();
originalCastFilter->Update();
vtkSmartPointer<vtkImageConvolve> convolveFilter =
vtkSmartPointer<vtkImageConvolve>::New();
convolveFilter->SetInputConnection(source->GetOutputPort());
double kernel[9] = {1,1,1,1,1,1,1,1,1};
convolveFilter->SetKernel3x3(kernel);
convolveFilter->Update();
vtkSmartPointer<vtkImageCast> convolvedCastFilter =
vtkSmartPointer<vtkImageCast>::New();
convolvedCastFilter->SetInputConnection(convolveFilter->GetOutputPort());
convolvedCastFilter->SetOutputScalarTypeToUnsignedChar();
convolvedCastFilter->Update();
// Create an actor
vtkSmartPointer<vtkImageActor> originalActor =
vtkSmartPointer<vtkImageActor>::New();
originalActor->GetMapper()->SetInputConnection(
originalCastFilter->GetOutputPort());
vtkSmartPointer<vtkImageActor> convolvedActor =
vtkSmartPointer<vtkImageActor>::New();
convolvedActor->GetMapper()->SetInputConnection(
convolvedCastFilter->GetOutputPort());
// Define viewport ranges
// (xmin, ymin, xmax, ymax)
double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup renderer
vtkSmartPointer<vtkRenderer> originalRenderer =
vtkSmartPointer<vtkRenderer>::New();
originalRenderer->SetViewport(leftViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
vtkSmartPointer<vtkRenderer> convolvedRenderer =
vtkSmartPointer<vtkRenderer>::New();
convolvedRenderer->SetViewport(rightViewport);
convolvedRenderer->AddActor(convolvedActor);
convolvedRenderer->ResetCamera();
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(600,300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(convolvedRenderer);
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(ImageConvolve)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(ImageConvolve MACOSX_BUNDLE ImageConvolve.cxx)
if(VTK_LIBRARIES)
target_link_libraries(ImageConvolve ${VTK_LIBRARIES})
else()
target_link_libraries(ImageConvolve vtkHybrid vtkWidgets)
endif()
Download and Build ImageConvolve
Click here to download ImageConvolve. and its CMakeLists.txt file.
Once the tarball ImageConvolve.tar has been downloaded and extracted,
cd ImageConvolve/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageConvolve
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.