VTK/Examples/Cxx/Math/VectorNorm
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VectorNorm.cxx
#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkVectorNorm.h>
// For compatibility with new VTK generic data arrays
#ifdef vtkGenericDataArray_h
#define InsertNextTupleValue InsertNextTypedTuple
#endif
int main(int, char *[])
{
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(1,2,3);
points->InsertNextPoint(4,5,6);
vtkSmartPointer<vtkPolyData> polydata =
vtkSmartPointer<vtkPolyData>::New();
polydata->SetPoints(points);
vtkSmartPointer<vtkFloatArray> distances =
vtkSmartPointer<vtkFloatArray>::New();
distances->SetNumberOfComponents(3);
distances->SetName("Distances");
float v1[3] = {1,2,3};
float v2[3] = {4,5,6};
distances->InsertNextTupleValue(v1);
distances->InsertNextTupleValue(v2);
polydata->GetPointData()->SetVectors(distances);
vtkSmartPointer<vtkVectorNorm> vectorNorm =
vtkSmartPointer<vtkVectorNorm>::New();
#if VTK_MAJOR_VERSION <= 5
vectorNorm->SetInputConnection(polydata->GetProducerPort());
#else
vectorNorm->SetInputData(polydata);
#endif
vectorNorm->Update();
vtkFloatArray* scalars = vtkFloatArray::SafeDownCast ( vectorNorm->GetOutput()->GetPointData()->GetScalars() );
for(vtkIdType i = 0; i < scalars->GetNumberOfTuples(); i++)
{
std::cout << "Value " << i << " : " << scalars->GetValue(i) << std::endl;
}
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(VectorNorm)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(VectorNorm MACOSX_BUNDLE VectorNorm.cxx)
if(VTK_LIBRARIES)
target_link_libraries(VectorNorm ${VTK_LIBRARIES})
else()
target_link_libraries(VectorNorm vtkHybrid vtkWidgets)
endif()
Download and Build VectorNorm
Click here to download VectorNorm. and its CMakeLists.txt file.
Once the tarball VectorNorm.tar has been downloaded and extracted,
cd VectorNorm/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VectorNorm
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.