VTK/Examples/Cxx/PolyData/ImplicitPolyDataDistance
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Contents
ImplicitPolyDataDistance.cxx
#include <vtkVersion.h>
#include <vtkImplicitPolyDataDistance.h>
#include <vtkActor.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkVertexGlyphFilter.h>
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetCenter(0.0, 0.0, 0.0);
sphereSource->SetRadius(1.0f);
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sphereMapper->SetInputConnection( sphereSource->GetOutputPort() );
sphereMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> sphereActor =
vtkSmartPointer<vtkActor>::New();
sphereActor->SetMapper( sphereMapper );
sphereActor->GetProperty()->SetOpacity(.3);
sphereActor->GetProperty()->SetColor(1,0,0);
vtkSmartPointer<vtkImplicitPolyDataDistance> implicitPolyDataDistance =
vtkSmartPointer<vtkImplicitPolyDataDistance>::New();
implicitPolyDataDistance->SetInput(sphereSource->GetOutput());
// Setup a grid
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
float step = 0.1;
for(float x = - 2.0; x <= 2.0; x += step)
{
for(float y = - 2.0; y <= 2.0; y += step)
{
for(float z = - 2.0; z <= 2.0; z += step)
{
points->InsertNextPoint(x,y,z);
}
}
}
// Add distances to each point
vtkSmartPointer<vtkFloatArray> signedDistances =
vtkSmartPointer<vtkFloatArray>::New();
signedDistances->SetNumberOfComponents(1);
signedDistances->SetName("SignedDistances");
// Evaluate the signed distance function at all of the grid points
for(vtkIdType pointId = 0; pointId < points->GetNumberOfPoints(); ++pointId)
{
double p[3];
points->GetPoint(pointId, p);
float signedDistance = implicitPolyDataDistance->EvaluateFunction(p);
signedDistances->InsertNextValue(signedDistance);
}
vtkSmartPointer<vtkPolyData> polyData =
vtkSmartPointer<vtkPolyData>::New();
polyData->SetPoints(points);
polyData->GetPointData()->SetScalars(signedDistances);
vtkSmartPointer<vtkVertexGlyphFilter> vertexGlyphFilter =
vtkSmartPointer<vtkVertexGlyphFilter>::New();
#if VTK_MAJOR_VERSION <= 5
vertexGlyphFilter->SetInputConnection(polyData->GetProducerPort());
#else
vertexGlyphFilter->SetInputData(polyData);
#endif
vertexGlyphFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> signedDistanceMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
signedDistanceMapper->SetInputConnection(vertexGlyphFilter->GetOutputPort());
signedDistanceMapper->ScalarVisibilityOn();
vtkSmartPointer<vtkActor> signedDistanceActor =
vtkSmartPointer<vtkActor>::New();
signedDistanceActor->SetMapper( signedDistanceMapper );
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddViewProp(sphereActor);
renderer->AddViewProp(signedDistanceActor);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer( renderer );
vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWinInteractor->SetRenderWindow( renderWindow );
renderWindow->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(ImplicitPolyDataDistance)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(ImplicitPolyDataDistance MACOSX_BUNDLE ImplicitPolyDataDistance.cxx)
if(VTK_LIBRARIES)
target_link_libraries(ImplicitPolyDataDistance ${VTK_LIBRARIES})
else()
target_link_libraries(ImplicitPolyDataDistance vtkHybrid vtkWidgets)
endif()
Download and Build ImplicitPolyDataDistance
Click here to download ImplicitPolyDataDistance. and its CMakeLists.txt file.
Once the tarball ImplicitPolyDataDistance.tar has been downloaded and extracted,
cd ImplicitPolyDataDistance/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImplicitPolyDataDistance
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.