VTK/Examples/Cxx/VisualizationAlgorithms/TubesFromSplines
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Jump to navigationJump to searchThis example shows how to interpolate a set of points and generate tubes around the resulting polyline. Scalars associated with the points are also interpolated and used to vary the radius of the tube.
NOTE: This example was inspired by a question asked by Adam Sankowski.
Contents
TubesFromSplines.cxx
#include <vtkSmartPointer.h>
#include <vtkVersion.h>
#include <vtkParametricFunctionSource.h>
#include <vtkTupleInterpolator.h>
#include <vtkTubeFilter.h>
#include <vtkParametricSpline.h>
#include <vtkDoubleArray.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
int main(int, char *[])
{
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertPoint(0,1,0,0);
points->InsertPoint(1,2,0,0);
points->InsertPoint(2,3,1,0);
points->InsertPoint(3,4,1,0);
points->InsertPoint(4,5,0,0);
points->InsertPoint(5,6,0,0);
// Fit a spline to the points
vtkSmartPointer<vtkParametricSpline> spline =
vtkSmartPointer<vtkParametricSpline>::New();
spline->SetPoints(points);
vtkSmartPointer<vtkParametricFunctionSource> functionSource =
vtkSmartPointer<vtkParametricFunctionSource>::New();
functionSource->SetParametricFunction(spline);
functionSource->SetUResolution(10 * points->GetNumberOfPoints());
functionSource->Update();
// Interpolate the scalars
double rad;
vtkSmartPointer<vtkTupleInterpolator> interpolatedRadius =
vtkSmartPointer<vtkTupleInterpolator> ::New();
interpolatedRadius->SetInterpolationTypeToLinear();
interpolatedRadius->SetNumberOfComponents(1);
rad = .2; interpolatedRadius->AddTuple(0,&rad);
rad = .2; interpolatedRadius->AddTuple(1,&rad);
rad = .2; interpolatedRadius->AddTuple(2,&rad);
rad = .1; interpolatedRadius->AddTuple(3,&rad);
rad = .1; interpolatedRadius->AddTuple(4,&rad);
rad = .1; interpolatedRadius->AddTuple(5,&rad);
// Generate the radius scalars
vtkSmartPointer<vtkDoubleArray> tubeRadius =
vtkSmartPointer<vtkDoubleArray>::New();
unsigned int n = functionSource->GetOutput()->GetNumberOfPoints();
tubeRadius->SetNumberOfTuples(n);
tubeRadius->SetName("TubeRadius");
double tMin = interpolatedRadius->GetMinimumT();
double tMax = interpolatedRadius->GetMaximumT();
double r;
for (unsigned int i = 0; i < n; ++i)
{
double t = (tMax - tMin) / (n - 1) * i + tMin;
interpolatedRadius->InterpolateTuple(t, &r);
tubeRadius->SetTuple1(i, r);
}
// Add the scalars to the polydata
vtkSmartPointer<vtkPolyData> tubePolyData =
vtkSmartPointer<vtkPolyData>::New();
tubePolyData = functionSource->GetOutput();
tubePolyData->GetPointData()->AddArray(tubeRadius);
tubePolyData->GetPointData()->SetActiveScalars("TubeRadius");
// Create the tubes
vtkSmartPointer<vtkTubeFilter> tuber =
vtkSmartPointer<vtkTubeFilter>::New();
#if VTK_MAJOR_VERSION <= 5
tuber->SetInput(tubePolyData);
#else
tuber->SetInputData(tubePolyData);
#endif
tuber->SetNumberOfSides(20);
tuber->SetVaryRadiusToVaryRadiusByAbsoluteScalar();
//--------------
// Setup actors and mappers
vtkSmartPointer<vtkPolyDataMapper> lineMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
#if VTK_MAJOR_VERSION <= 5
lineMapper->SetInput(tubePolyData);
#else
lineMapper->SetInputData(tubePolyData);
#endif
lineMapper->SetScalarRange(tubePolyData->GetScalarRange());
vtkSmartPointer<vtkPolyDataMapper> tubeMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
tubeMapper->SetInputConnection(tuber->GetOutputPort());
tubeMapper->SetScalarRange(tubePolyData->GetScalarRange());
vtkSmartPointer<vtkActor> lineActor = vtkSmartPointer<vtkActor>::New();
lineActor->SetMapper(lineMapper);
vtkSmartPointer<vtkActor> tubeActor = vtkSmartPointer<vtkActor>::New();
tubeActor->SetMapper(tubeMapper);
// Setup render window, renderer, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(lineActor);
renderer->AddActor(tubeActor);
renderer->SetBackground(.4, .5, .6);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(TubesFromSplines)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(TubesFromSplines MACOSX_BUNDLE TubesFromSplines.cxx)
if(VTK_LIBRARIES)
target_link_libraries(TubesFromSplines ${VTK_LIBRARIES})
else()
target_link_libraries(TubesFromSplines vtkHybrid vtkWidgets)
endif()
Download and Build TubesFromSplines
Click here to download TubesFromSplines. and its CMakeLists.txt file.
Once the tarball TubesFromSplines.tar has been downloaded and extracted,
cd TubesFromSplines/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./TubesFromSplines
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.