ITK/Examples/ImageProcessing/PermuteAxesImageFilter: Difference between revisions
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Daviddoria (talk | contribs) (Created page with "==PermuteAxesImageFilter.cxx== <source lang="cpp"> #include "itkImage.h" #include "itkImageFileWriter.h" #include "itkRescaleIntensityImageFilter.h" #include "itkPermuteAxesImage...") |
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#include "itkPermuteAxesImageFilter.h" | #include "itkPermuteAxesImageFilter.h" | ||
#include | #include "itkImageToVTKImageFilter.h" | ||
#include "vtkImageViewer.h" | #include "vtkImageViewer.h" | ||
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typedef itk::Image<unsigned char, 2> ImageType; | typedef itk::Image<unsigned char, 2> ImageType; | ||
void CreateImage(ImageType::Pointer image); | static void CreateImage(ImageType::Pointer image); | ||
int main(int, char *[]) | int main(int, char *[]) | ||
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typedef itk::PermuteAxesImageFilter <ImageType> | typedef itk::PermuteAxesImageFilter <ImageType> | ||
PermuteAxesImageFilterType; | |||
itk::FixedArray<unsigned int, 2> order; | itk::FixedArray<unsigned int, 2> order; | ||
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PermuteAxesImageFilterType::Pointer permuteAxesFilter | PermuteAxesImageFilterType::Pointer permuteAxesFilter | ||
= PermuteAxesImageFilterType::New(); | |||
permuteAxesFilter->SetInput(image); | permuteAxesFilter->SetInput(image); | ||
permuteAxesFilter->SetOrder(order); | permuteAxesFilter->SetOrder(order); | ||
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// Make a square | // Make a square | ||
for(unsigned int r = 20; r < 80; r++) | for(unsigned int r = 20; r < 80; r++) | ||
{ | |||
for(unsigned int c = 20; c < 30; c++) | |||
{ | { | ||
ImageType::IndexType pixelIndex; | |||
pixelIndex[0] = r; | |||
pixelIndex[1] = c; | |||
image->SetPixel(pixelIndex, 200); | |||
} | } | ||
} | |||
} | } | ||
</source> | </source> | ||
Revision as of 05:25, 16 November 2010
PermuteAxesImageFilter.cxx
<source lang="cpp">
- include "itkImage.h"
- include "itkImageFileWriter.h"
- include "itkRescaleIntensityImageFilter.h"
- include "itkPermuteAxesImageFilter.h"
- include "itkImageToVTKImageFilter.h"
- include "vtkImageViewer.h"
- include "vtkRenderWindowInteractor.h"
- include "vtkSmartPointer.h"
- include "vtkImageActor.h"
- include "vtkInteractorStyleImage.h"
- include "vtkRenderer.h"
typedef itk::Image<unsigned char, 2> ImageType;
static void CreateImage(ImageType::Pointer image);
int main(int, char *[]) {
ImageType::Pointer image = ImageType::New(); CreateImage(image);
typedef itk::PermuteAxesImageFilter <ImageType> PermuteAxesImageFilterType;
itk::FixedArray<unsigned int, 2> order; order[0] = 1; order[1] = 0; PermuteAxesImageFilterType::Pointer permuteAxesFilter = PermuteAxesImageFilterType::New(); permuteAxesFilter->SetInput(image); permuteAxesFilter->SetOrder(order); permuteAxesFilter->Update();
// Visualize first image typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType; ConnectorType::Pointer originalConnector = ConnectorType::New(); originalConnector->SetInput(image);
vtkSmartPointer<vtkImageActor> originalActor = vtkSmartPointer<vtkImageActor>::New(); originalActor->SetInput(originalConnector->GetOutput());
// Visualize permuted image ConnectorType::Pointer permutedConnector = ConnectorType::New(); permutedConnector->SetInput(permuteAxesFilter->GetOutput());
vtkSmartPointer<vtkImageActor> permutedActor = vtkSmartPointer<vtkImageActor>::New(); permutedActor->SetInput(permutedConnector->GetOutput());
// There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(600, 300);
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow);
// Define viewport ranges // (xmin, ymin, xmax, ymax) double leftViewport[4] = {0.0, 0.0, 0.5, 1.0}; double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup both renderers vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(leftRenderer); leftRenderer->SetViewport(leftViewport); leftRenderer->SetBackground(.6, .5, .4);
vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(rightRenderer); rightRenderer->SetViewport(rightViewport); rightRenderer->SetBackground(.4, .5, .6);
// Add the sphere to the left and the cube to the right leftRenderer->AddActor(originalActor); rightRenderer->AddActor(permutedActor);
leftRenderer->ResetCamera(); rightRenderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New(); interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
}
void CreateImage(ImageType::Pointer image) {
// Create an image with 2 connected components ImageType::RegionType region; ImageType::IndexType start; start[0] = 0; start[1] = 0;
ImageType::SizeType size; unsigned int NumRows = 200; unsigned int NumCols = 300; size[0] = NumRows; size[1] = NumCols;
region.SetSize(size); region.SetIndex(start);
image->SetRegions(region); image->Allocate();
// Make a square for(unsigned int r = 20; r < 80; r++) { for(unsigned int c = 20; c < 30; c++) { ImageType::IndexType pixelIndex; pixelIndex[0] = r; pixelIndex[1] = c;
image->SetPixel(pixelIndex, 200); } }
} </source>
CMakeLists.txt
<source lang="cmake"> cmake_minimum_required(VERSION 2.6)
PROJECT(PermuteAxesImageFilter)
include_directories(/home/doriad/src/ITK/Wrapping/WrapITK/ExternalProjects/ItkVtkGlue/src/)
FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE})
FIND_PACKAGE(ITK REQUIRED) INCLUDE(${ITK_USE_FILE})
ADD_EXECUTABLE(PermuteAxesImageFilter PermuteAxesImageFilter.cxx) TARGET_LINK_LIBRARIES(PermuteAxesImageFilter vtkHybrid ITKBasicFilters ITKCommon ITKIO)
</source>