VTKShaders: Difference between revisions
From KitwarePublic
Jump to navigationJump to search
No edit summary |
No edit summary |
||
(5 intermediate revisions by one other user not shown) | |||
Line 3: | Line 3: | ||
== Contributed Material Files == | == Contributed Material Files == | ||
* [[Smooth Red Plastic Material]] | The following are xml files that your browser may try to parse itself. Save them directly to a file by right clicking on the link and choosing to save the file. | ||
* [[Phong Shader Material]] | |||
* [[Anisotropic Lighting Material]] | * [[Media:SmoothPlastic.xml | Smooth Red Plastic Material XML]] | ||
* [[Procedural Texture Material]] | * [[Media:Phong.xml | Phong Shader Material XML]] | ||
* [[Media:Anisotropic.xml | Anisotropic Lighting Material XML]] | |||
* [[Media:ProceduralTexture.xml | Procedural Texture Material XML]] | |||
{{VTK/Template/Footer}} |
Latest revision as of 18:13, 17 April 2007
- Tutorial contributed by Harry Seip, Andy Man, Charl Botha.
Contributed Material Files
The following are xml files that your browser may try to parse itself. Save them directly to a file by right clicking on the link and choosing to save the file.
- Smooth Red Plastic Material XML
- Phong Shader Material XML
- Anisotropic Lighting Material XML
- Procedural Texture Material XML