VTK/3DConnexion Devices Support: Difference between revisions
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* <tt>VTK_TDX_INCLUDE_PATH</tt> to point to the path of <tt>xdrvlib.h</tt> (without mentioning <tt>xdrvlib.h</tt>) | * <tt>VTK_TDX_INCLUDE_PATH</tt> to point to the path of <tt>xdrvlib.h</tt> (without mentioning <tt>xdrvlib.h</tt>) | ||
* <tt>VTK_TDX_OBJECT_PATH</tt> to the full path to <tt>xdrvlib.a</tt> (mentioning <tt>xdrvlib.a</tt>) | * <tt>VTK_TDX_OBJECT_PATH</tt> to the full path to <tt>xdrvlib.a</tt> (mentioning <tt>xdrvlib.a</tt>) | ||
=== Windows == | === Windows === | ||
Easy. There is nothing else to set. | Easy. There is nothing else to set. | ||
== Build VTK == | == Build VTK == | ||
Just build vtk. | Just build vtk. |
Revision as of 18:12, 21 August 2009
Support for 3DConnexion Devices (SpaceNavigator, SpacePilot) inside VTK
THIS IS EXPERIMENTAL WORK
Naming convention
We pick the name TDx to refer to classes or types to support 3DConnexion Devices. "T" stands for "Three", "x" stands for "connexion". Why? because 3DConnexion calls its software 3DxWare but we cannot have types and classes starting with a number in C++, so we chose "T" instead of "3".
How to use it
Install the 3DConnexion Device driver
Linux
Windows
Easy. Nothing to add about it.
Install the 3DConnexion SDK
Linux
Windows
Easy. There is nothing to install
Configure VTK
Launch cmake and set VTK_USE_TDx to TRUE
Linux
Set the advanced variables:
- VTK_TDX_INCLUDE_PATH to point to the path of xdrvlib.h (without mentioning xdrvlib.h)
- VTK_TDX_OBJECT_PATH to the full path to xdrvlib.a (mentioning xdrvlib.a)
Windows
Easy. There is nothing else to set.
Build VTK
Just build vtk.
Test it
Launch TestTDx in interactive mode 1. Get the full command line of the test with:
$ ctest -R TestTDx -V -N
2. Copy the full command line in the prompt and add -I at the end, to run the test in interactive mode
3. Enjoy
Linux
Windows
Mac
empty