VSConfigSpecificSettings: Difference between revisions

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(Preprocessor definition for console apps added)
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This was taken from a thread on the CMake users mailing list found here:
This was taken from a thread on the CMake users mailing list found here:


[[Mail Thread|http://www.cmake.org/pipermail/cmake/2008-October/024468.html]]
[http://www.cmake.org/pipermail/cmake/2008-October/024468.html Mail Thread]


Basically the following is needed in your cmakelists.txt file.
Basically the following is needed in your cmakelists.txt file.

Revision as of 10:17, 8 October 2008

This was taken from a thread on the CMake users mailing list found here:

Mail Thread

Basically the following is needed in your cmakelists.txt file.

if(WIN32)
   set_target_properties(WindowApplicationExample PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
   set_target_properties(WindowApplicationExample PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
   set_target_properties(WindowApplicationExample PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
   set_target_properties(WindowApplicationExample PROPERTIES COMPILE_DEFINITIONS_RELWITHDEBINFO "_CONSOLE")
   set_target_properties(WindowApplicationExample PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
   set_target_properties(WindowApplicationExample PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif(WIN32)

This will cause debug builds to use the console and release builds to NOT show a console.





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