ITK/Examples/ImageProcessing/CastImageFilter: Difference between revisions
No edit summary |
|||
Line 8: | Line 8: | ||
#include <itkImageToVTKImageFilter.h> | #include <itkImageToVTKImageFilter.h> | ||
#include "vtkVersion.h" | |||
#include "vtkImageViewer.h" | #include "vtkImageViewer.h" | ||
#include "vtkImageMapper3D.h" | #include "vtkImageMapper3D.h" |
Revision as of 14:11, 11 May 2012
CastImageFilter.cxx
<source lang="cpp">
- include "itkImage.h"
- include "itkImageFileReader.h"
- include "itkCastImageFilter.h"
- include <itkImageToVTKImageFilter.h>
- include "vtkVersion.h"
- include "vtkImageViewer.h"
- include "vtkImageMapper3D.h"
- include "vtkRenderWindowInteractor.h"
- include "vtkSmartPointer.h"
- include "vtkImageActor.h"
- include "vtkInteractorStyleImage.h"
- include "vtkRenderer.h"
int main(int argc, char *argv[]) {
if(argc < 2) { std::cerr << "Required: filename" << std::endl; return EXIT_FAILURE; }
typedef itk::Image<unsigned char, 2> UnsignedCharImageType; typedef itk::Image<float, 2> FloatImageType;
typedef itk::ImageFileReader<FloatImageType> ReaderType; ReaderType::Pointer reader = ReaderType::New(); reader->SetFileName(argv[1]);
typedef itk::CastImageFilter< FloatImageType, UnsignedCharImageType > CastFilterType; CastFilterType::Pointer castFilter = CastFilterType::New(); castFilter->SetInput(reader->GetOutput());
typedef itk::ImageToVTKImageFilter<UnsignedCharImageType> ConnectorType; ConnectorType::Pointer connector = ConnectorType::New(); connector->SetInput(castFilter->GetOutput());
vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New();
- if VTK_MAJOR_VERSION <= 5
actor->SetInput(connector->GetOutput());
- else
actor->GetMapper()->SetInputData(connector->GetOutput());
- endif
// There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(renderer);
renderer->AddActor(actor); renderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New();
interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
} </source>
CMakeLists.txt
<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)
project(CastImageFilter)
find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)
find_package(VTK REQUIRED) include(${VTK_USE_FILE})
else()
find_package(ItkVtkGlue REQUIRED) include(${ItkVtkGlue_USE_FILE}) set(Glue ItkVtkGlue)
endif()
add_executable(CastImageFilter MACOSX_BUNDLE CastImageFilter.cxx) target_link_libraries(CastImageFilter
${Glue} ${VTK_LIBRARIES} ${ITK_LIBRARIES})
</syntaxhighlight>
Download and Build CastImageFilter
Click here to download CastImageFilter. and its CMakeLists.txt file. Once the tarball CastImageFilter.tar has been downloaded and extracted,
cd CastImageFilter/build
- If ITK is installed:
cmake ..
- If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..
Build the project,
make
and run it:
./CastImageFilter
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.
Building All of the Examples
Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.
ItkVtkGlue
ITK >= 4
For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.
ITK < 4
Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.