ITK/Examples/SimpleOperations/SetPixels: Difference between revisions
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Revision as of 17:22, 25 December 2012
This example demonstrates how to set the value of individual pixels in an image.
SetPixels.cxx
<source lang="cpp">
- include "itkImage.h"
- include <itkImageToVTKImageFilter.h>
- include "vtkVersion.h"
- include "vtkImageViewer.h"
- include "vtkImageMapper3D.h"
- include "vtkRenderWindowInteractor.h"
- include "vtkSmartPointer.h"
- include "vtkImageActor.h"
- include "vtkInteractorStyleImage.h"
- include "vtkRenderer.h"
int main(int, char *[]) {
typedef itk::Image< unsigned char, 2 > ImageType;
ImageType::RegionType region; ImageType::IndexType start; start[0] = 0; start[1] = 0;
ImageType::SizeType size; size[0] = 200; size[1] = 300;
region.SetSize(size); region.SetIndex(start);
ImageType::Pointer image = ImageType::New(); image->SetRegions(region); image->Allocate();
// Set pixels in a square to one value for(unsigned int r = 20; r < 80; r++) { for(unsigned int c = 30; c < 100; c++) { ImageType::IndexType pixelIndex; pixelIndex[0] = r; pixelIndex[1] = c;
image->SetPixel(pixelIndex, 255); } }
// Set pixels in a different square to a different value for(unsigned int r = 100; r < 130; r++) { for(unsigned int c = 115; c < 160; c++) { ImageType::IndexType pixelIndex; pixelIndex[0] = r; pixelIndex[1] = c;
image->SetPixel(pixelIndex, 125); } }
typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType; ConnectorType::Pointer connector = ConnectorType::New(); connector->SetInput(image); vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New();
- if VTK_MAJOR_VERSION <= 5
actor->SetInput(connector->GetOutput());
- else
connector->Update(); actor->GetMapper()->SetInputData(connector->GetOutput());
- endif
// Visualize vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(renderer);
renderer->AddActor(actor);
renderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New();
interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
} </source>
CMakeLists.txt
<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)
project(SetPixels)
find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)
find_package(VTK REQUIRED) include(${VTK_USE_FILE})
else()
find_package(ItkVtkGlue REQUIRED) include(${ItkVtkGlue_USE_FILE}) set(Glue ItkVtkGlue)
endif()
add_executable(SetPixels MACOSX_BUNDLE SetPixels.cxx) target_link_libraries(SetPixels
${Glue} ${VTK_LIBRARIES} ${ITK_LIBRARIES})
</syntaxhighlight>
Download and Build SetPixels
Click here to download SetPixels. and its CMakeLists.txt file. Once the tarball SetPixels.tar has been downloaded and extracted,
cd SetPixels/build
- If ITK is installed:
cmake ..
- If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..
Build the project,
make
and run it:
./SetPixels
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.
Building All of the Examples
Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.
ItkVtkGlue
ITK >= 4
For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.
ITK < 4
Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.