ParaView/Python/Tracking an object during animation
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Revision as of 13:06, 5 January 2011 by Daviddoria (talk | contribs) (moved Tracking an object during animation to ParaView/Python/Tracking an object during animation)
Here is a script that I wrote for someone on the mailing list. Add it as a macro from the Python shell for easy access. Essentially, this script sets up tracking for the active object in the active view. Look at the source file for instructions on how to use it. Note that the tracking is pretty basic: the camera moves with the center of the spatial bounds of the object. It would be easy to change the code to do fancier things. If you want to extract a block/cell/subset/whatever, first extract whatever you want tracked using the selection mechanism + extract selection filter and add tracking for that.
<source lang="python">
- This script demonstrates how to track a moving object.
- Each time it is executed, it marks the active view
- and object. It also adds a track to the animation
- that moves the camera with the center of the bounds
- of that object.
- To use, setup the view like you want the camera to
- look, run this script and then run the animation.
- To disable tracking, select the server object in the
- pipeline browser and rerun this script.
from paraview.simple import *
ans = None try:
ans = GetAnimationScene()
except NameError:
for i in servermanager.ProxyManager().GetProxiesInGroup("animation").values(): if i.IsA("vtkSMAnimationSceneProxy"): ans = i break
if ans:
# Turn of caching so that we can get the bounds for the # data for each time step ans.Caching = False scene = ans.GetClientSideObject() # Remove the previous observer. try: scene.RemoveObserver(callbackid) except NameError: pass def callback(caller, *args): global rv, source, first_bounds, first_focal, first_pos, view_up if source: source.UpdatePipeline(rv.GetViewUpdateTime()) bds = source.GetDataInformation().GetBounds() # Center of bounds bds = map(lambda x,y : (x+y)/2, bds[0:6:2], bds[1:6:2]) # Difference between initial bounds and current bounds bds_diff = map(lambda x,y : x-y, bds, first_bounds) # Move the focal point as much as the center of the bounds # moved rv.CameraFocalPoint = map(lambda x,y: x+y, first_focal, bds_diff) # Move the camera as much as the center of the bounds # moved rv.CameraPosition = map(lambda x,y: x+y, first_pos, bds_diff) # Keep the original view up rv.CameraViewUp = view_up
rv = GetActiveView()
if rv: # Add the observer to the VTK scene with priority 1 so that it happens before # anything else callbackid = scene.AddObserver("AnimationCueTickEvent", callback, 1.0)
source = GetActiveSource() bds = source.GetDataInformation().GetBounds() # Center of bounds first_bounds = map(lambda x,y : (x+y)/2, bds[0:6:2], bds[1:6:2]) first_focal = rv.CameraFocalPoint[:] first_pos = rv.CameraPosition[:] view_up = rv.CameraViewUp[:]
def removeCameraObserver():
global callbackid, scene scene.RemoveObserver(callbackid)
</source>