TubeTK/Build Instructions
Process
TubeTK has been tested on Windows, OS X, and Linux.
The process consists of the following steps
- Install requirements
- Optionally install recommendations
- Download source
- Configure using CMake
- Build
Install Requirements
- CMake
- GIT
CMake
Install the latest stable release.
GIT
Install the latest stable release.
- Windows
- Linux
sudo apt-get install git
Recommendations
- Slicer
- Boost
Resolving Recommendations
Slicer
Download and install the latest stable release of Slicer. You can use either binaries or compile from source.
- Source: http://www.slicer.org/slicerWiki/index.php/Documentation/Nightly/Developers/Build_Instructions
- Binaries: http://download.slicer.org/
Oddities
- There is a bug in Slicer v4.4.0 that prevents it from compiling on OSX 10.9. The simple fix is pending integration into Master. You can apply it manually. See https://github.com/Slicer/Slicer/pull/189/files
Boost
Download and build Boost:
Oddities
- We do not recommend the pre-built versions of Boost on most modern platforms. Most binary distributions don't support 64bit builds. You should build with appropriate options, such as:
./bootstrap.sh --prefix=/usr/local/boost-1_57 sudo ./b2 address-model=64 cflags=-fPIC cxxflags="-fPIC -std=c++11" link=static install
Download, Configure, and Build
You have two options:
1. Download, configure, and build manually
1a. Clone the Git repository
Windows, Linux, and OS X: Command-line Option
cd <where you want the top-level source directory to be> git clone https://github.com/TubeTK/TubeTK TubeTK
Windows, Linux, and OS X: Using the GitHub gui
Follow the directions for cloning a repo to your machine
- On the right side of the page, you'll find a button to "Clone in Desktop". Click this.
- The GitHub app will open.
- Log in if it asks you to, and specify a convenient location on your computer for the project folder.
1b. Configure
mkdir TubeTK-Release cd TubeTK-Release ccmake ../TubeTK
1c. Build
Windows
Microsoft Visual Studio
- Load the TubeTK solution file
- Select File -> Open -> Project/Solution -> open TubeTK-Release/TubeTK.sln
- Perform the initial build using your compiler at the top-level of TubeTK-Release. This will update and build the libraries that TubeTK depends on (ex. VTK, ITK), and then build TubeTK.
- Right click on the "ALL_BUILD" project and select "Build".
- Subsequent builds should be initiated in the subdir TubeTK-Release/TubeTK-build to save time. This will build TubeTK only. You may have to periodically build from the top-level of TubeTK-Release to get updates to the libraries that TubeTK depends on.
- Right click on the "TubeTK" project and select "Build".
Linux and OS X
- Perform the initial build using your compiler at the top-level of TubeTK-Release. This will update and build the libraries that TubeTK depends on (ex. VTK, ITK), and then build TubeTK.
cd $HOME/TubeTK-Release make
- Subsequent builds should be initiated in the subdir TubeTK-Release/TubeTK-build to save time. This will build TubeTK only. You may have to periodically build from the top-level of TubeTK-Release to get updates to the libraries that TubeTK depends on.
cd $HOME/TubeTK-Release/TubeTK-build make
2. Dashboard Testing
- Details on setting up a nightly dashboard : TubeTK/Dashboard Scripts.
3. Have CTest do all of the work
THIS METHOD IS NOT WORKING AT THIS TIME - WE NEED TO UPDATE THE BUILD FILES MENTIONED BELOW.
SORRY FOR THE INCONVENIENCE - PLEASE USE THE MANUAL BUILD METHOD DESCRIBED ABOVE
This is the recommended approach for people who will be using and developing in TubeTK. It not only builds and tests TubeTK with minimal effort, but it also submits your build as an "experimental" on the TubeTK dashboard - this allows us to more easily help you debug errors during the build process:
- Download a ctest configuration file for TubeTK
- Linux: TubeTK_InitialBuild_Linux.cmake
- OS X:TubeTK_InitialBuild_Mac.cmake
- Windows: TubeTK_InitialBuild_Windows.cmake
- Edit it to match your environment
- Only the variables in the first portion of the file should be edited. They are clearly marked and self explanatory. Additional details are at TubeTK/Dashboard Scripts.
- Run ctest and submit an experimental dashboard
- Fedora and Ubuntu:
ctest -S TubeTK_InitialBuild_Linux.cmake
- Red Hat Enterprise Linux:
ctest28 -S TubeTK_InitialBuild_Linux.cmake
- OS X:
ctest -S TubeTK_InitialBuild_Mac.cmake
- Windows:
ctest -S TubeTK_InitialBuild_Windows.cmake
- This will download the source code, configure it, build it, test it, and then submit the results to the TubeTK Dashboard.
Advanced
Using KWStyle
For introductory information, see: http://public.kitware.com/KWStyle/.
git clone http://public.kitware.com/KWStyle.git $HOME/KWStyle mkdir $HOME/KWStyle-Release cd $HOME/KWStyle-Release cmake -DCMAKE_BUILD_TYPE=Release ../KWStyle make sudo make install
cd $HOME/TubeTK-Release cmake -DTubeTK_USE_KWSTYLE=ON -DKWSTYLE_EXECUTABLE=/usr/local/bin/KWStyle . make make StyleCheck
Using a pre-existing ITK, JsonCpp, or VTK installation
You can also configure CMake variables to use an existing JsonCpp installation instead of an embedded version.
cd $HOME/TubeTK-Release cmake -DUSE_SYSTEM_JSONCPP .
You can also configure CMake variables to use an existing ITK or VTK installation instead of an embedded versions. This is not recommended, because of inter-dependencies that require specific version of these libraries, and built using specific options, to be used.
- USE_SYSTEM_ITK: OFF
- If "ON", then you can tell TubeTK to use an ITK build that is already present on your system (using the CMake variable ITK_DIR).
- USE_SYSTEM_VTK: OFF
- If "ON", then you can tell TubeTK to use a VTK build that is already present on your system (using the CMake variable VTK_DIR). See the warning below.
- Dependency on VTK version and build options
- Note that TubeTK relies on VTK from 3D Slicer (https://github.com/Slicer/VTK)
- The 3D Slicer fork of VTK contains enhancements that have not yet made it into the VTK repository itself.