KWWidgets/Projects/UIDesigner/PreviousWork/ComparisonCriteriaList
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List of basic widgets
- This section should list all the basic widgets proposed by the designer, like radio-buttons, checkboxes, simple buttons, labels, top-level windows, dialog boxes, layout controllers, and others. The list should be as extensive as possible, taking in account the differences there might exist between versions of a certain designer --only ONE version per designer will be studied--.
List of additionnal widgets
- This section should list *all* the basic widgets proposed by the designer --*all* because of version differences--. These widgets depends on the purpose of the project being generated. For instance in glade you can have gtk+ additional widgets and/or GNOME widgets.
Disposition of tools in the environment and the environment itself
- This section should describe:
- how the environment is presented to the user, multiple detached windows like glade or MDI like Qt-Designer or Visual Studio
- has the user the possibilty to create applications/dialog boxes/composite widgets based on templates/wizards
- when/where is the "working canvas", the area where the user can manipulate the widgets.
- how/where/when the available widgets are display. How to select them and add them to a "working canvas".
- support for standard user interaction, like copy/paste, undo, drag-and-drop, keyboard shortcuts
- can one copy/paste attributes from one widget to another, do attributes remain intact
- what are the different editing modes :
- is there a real-time preview mode
- where/how can one change attributes of the widgets
- where/how/when can one change the layout/position/tab order of a widget
- where/how can one specify different responses to windowing/interaction events, clicks, resizes, font changes, can the user personalize the code for these events.
- is there multi-language support
- how/where can the user specify/manipulate project resources like bitmaps, callback tables, etc
- what is the convention for variables names/values and properties.
- what are the different editing modes :
- can one display the widgets' tree
- are there visual aids for the user, like tooltips, information on a status bar, on-line help, documentation, how useful/explanatory are these aids
- can one generate code from within the application, can one generate an XML interface description, what are the supported languages/libraries one can export to, is there a possibility to add plugins/use other applications for code generation
- screenshots under different platforms
- what future improvements/changes are foreseen
Using the designer
- This section will describe the process of creating a single user interface from within different designers and writing down comments on its utilization. For this task only common widgets will be used to maintain a certain coherence in the comparisons. Close attention will be payed to :
- time spent
- facility to use the tools, layout widgets, specify/change attributes
- limitations, like text capacity, windowing/user triggered events not supported
- can one edit the XML by hand and reload it successfully
- are there any additional libraries/software dependencies that must be met to install/use the designer
- what is the technique to incorporate generated code into other projects