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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ScalarVisibility (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestScalarVisibility.png</div> ==ScalarVisibility.cxx== <source lang="cpp"> #include "vtkActor.h" #include "vtkPolyDataMapper.h" #include "vtkPointSource.h" #include "vtkProperty.h" #include "vtkPolyData.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkSmartPointer.h" int main(int, char *[]) { vtkSmartPointer<vtkPointSource> pointSource = vtkSmart...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ScalarBarActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestScalarBarActor.png</div> This example demonstrates how to make a color bar to that reflects the range of values associated with a data set. ==ScalarBarActor.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkActor.h> #include <vtkFloatArray.h> #include <vtkLookupTable.h> #include <vtkPointData.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkRenderer.h> #include <vtkRen...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/RotateActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestRotateActor.png</div> This example shows how to rotate an actor. It also shows how to get the current transformation of the actor so it can then be applied to the actual object if so desired. ==RotateActor.cxx== <source lang="cpp"> #include <vtkConeSource.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtk...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ReverseAccess (content was: "==ReverseAccess.cxx== <source lang="cpp"> // // This example demonstrates how to access the source object // (e.g. vtkSphereSource) from the actor reversely. // // some standard vtk headers #include <vtkSphereSource.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkCamera.h> #include <vtkActor.h> #include <vtkRenderer.h> #include <vtkSmartPointer.h> #include <vtkMath.h> // additionally needed vtk header for this example #include <vtkAlgorithmOutput.h...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/RenderPassExistingContext (content was: "== Rendering in an existing non-VTK render window (OpenGL) context == This example illustrates how VTK can/could be used to render into an existing non-VTK render window (OpenGL context). The existing render window creates the OpenGL context, creates lights and a camera and controls the user interaction. VTK is only used to render in a callback function, which is controlled by...", and the only contributor was "Blloyd" (talk))
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/RenderLargeImage (content was: "<div class="floatright">300px</div> This example renders a high resolution image. The image can be much larger than the window on the screen. It is useful if you need an image for a large poster, or you can down sample the image to produce a high quality anti-aliased image. The example takes up to three arguments. The first, an input polydata, is required, as is the second, a .png file to hold the high res i...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/RandomProbe (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestRandomProbe.png</div> ==RandomProbe.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkSampleFunction.h> #include <vtkSphereSource.h> #include <vtkCone.h> #include <vtkGlyph3D.h> #include <vtkProbeFilter.h> #include <vtkPointSource.h> #include <vtkThreshold.h>...", and the only contributor was "Lorensen" (talk))
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/QuadricLODActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestQuadricLODActor.png</div> If you have a fast graphics card you may not see a difference with the sphere model. ==QuadricLODActor.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkQuadricLODActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkProperty.h> #include <vtkSmartPointer.h> #include <vtkSpher...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/QuadraticSurface (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestQuadraticSurface.png</div> This example demonstrates how to create and display a quadratic surface. ==QuadraticSurface.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkQuadric.h> #include <vtkSampleFunction.h> #include <vtkContourFilter.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ProjectSphere (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestProjectSphere.png</div> ==ProjectSphere.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkProjectSphereFilter.h> #include <vtkElevationFilter.h> #include <vtkParametricSuperEllipsoid.h> #include <vtkParametricFunctionSource.h> #include <vtkPolyDataMapper.h> #include "vtkCamera.h"...", and the only contributor was "Lorensen" (talk))
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ProgrammableGlyphFilter (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestProgrammableGlyphFilter.png</div> ==ProgrammableGlyphFilter.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkPointData.h> #include <vtkCubeSource.h> #include <vtkConeSource.h> #include <vtkSphereSource.h> #include <vtkPolyData.h> #include <vtkPoints.h> #include <vtkProgrammableGlyphFilter.h> #include <vtkCellArray.h> #include <vtkPolyDataMapper.h> #include <vtkA...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/PointSize (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestPointSize.png</div> This example demonstrates how to change the size of an actor's points. ==PointSize.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPointSource.h> #include <vtkProperty.h> int main(int, char *[]) {...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/OrientedGlyphs (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestOrientedGlyphs.png</div> ==OrientedGlyphs.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkPointData.h> #include <vtkSphereSource.h> #include <vtkArrowSource.h> #include <vtkPolyData.h> #include <vtkPoints.h> #include <vtkGlyph3D.h> #include <vtkCellArray.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h>...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/Opacity (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestOpacity.png</div> ==Opacity.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkCubeSource.h> #include <vtkSphereSource.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkActor.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> int main(int, char *[]) { // Cube vtkSmartPointer<vtkCubeSource> cubeSource = vtkSmartPo...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/NoShading (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestNoShading.png</div> ==NoShading.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkSmartPointer.h> #include <vtkProperty.h> int main (int, char *[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointe...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/NamedColors (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestNamedColors.png</div> This example demonstrates the usage of the vtkNamedColors class. Some helper functions are also implemented. A cone is created and contoured using the BandedPolyDataContourFilter, it is then colored using a LookupTable where the colors have been assigned using color names. A list of available color names and any synonyms are also output. ==NamedColors.cxx== <source lang="cpp"> /*...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/NamedColorPatches (content was: "==Description== This example shows how to produce a HTML page called VTKNamedColorPatches.html showing the available colors in {{VTKDoxygenURL|vtkNamedColors}}. It also shows how to select the text color based on luminance. In this case Digital CCIR601 is used which gives less weight to the red and blue components of a color. This program produces identical output to VTK/Examples/Python/Visualization/NamedColor...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MultipleViewports (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMultipleViewports.png</div> This example creates a window with 4 viewports. ==MultipleViewports.cxx== <source lang="cpp"> #include <vtkSphereSource.h> #include <vtkProperty.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int, char *[]) { vtk...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MultipleRenderWindows (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMultipleRenderWindow.png</div> This example creates 4 render windows. When you close one, the next one opens? Or do they all open simultaneously? ==MultipleRenderWindows.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <v...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MultipleActors (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMultipleActors.png</div> This example creates two spheres and renders them. The idea is to show that each object needs its own mapper and actor and then multiple actors can be added to a renderer. ==MultipleActors.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData....")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MoveCamera (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMoveCamera.png</div> This example creates two spheres. They will move together when the mouse is used to interact with the scene because the camera is actually what is moving causing the view of the spheres to change. ==MoveCamera.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #incl...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MoveActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMoveActor.png</div> This example creates two spheres. They can be moved/scaled/rotated independent of each other using the mouse. ==MoveActor.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <v...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/MovableAxes (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestMovableAxes.png</div> With vtkAxesActor, a hybrid object with 3D axes and 2D label props, it is not possible to move the labels along with the axes with vtkInteractorStyleTrackballActor. Here we create new axes labels using a different 3D prop: vtkFollower, and update their positions with a custom callback command. ==MovableAxes.cxx== <source lang="cpp"> #include <vtkActor.h> #include <vtkAssembly.h> #in...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/LineWidth (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestLineWidth.png</div> ==LineWidth.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkLineSource.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkProperty.h> int main(int, char *[]) { vtkSmartPointer<vtkLineSource> lineSource = vtkSmartPointer<vtkLineSource>::New(); /...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/LegendScaleActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestLegendScaleActor.png</div> ==LegendScaleActor.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkLegendScaleActor.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkLegendScaleActor.h> int main(int, char *[]) { vtkSmartPoint...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/Legend (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestLegend.png</div> ==Legend.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkCubeSource.h> #include <vtkSphereSource.h> #include <vtkLegendBoxActor.h> #include <vtkNamedColors.h> #include <vtkSmartPointer.h> int main (int,...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/LabeledDataMapper (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestLabeledDataMapper.png</div> This example demonstrates how to display the point ID at each point. ==LabeledDataMapper.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkPointSource.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkLabeledDataMapper.h> #include <vtkProperty.h> #include <vtkActor.h> #include <vtkActor2D.h> #include <vtkRenderWindow.h> #include <vtkRende...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/CubeAxesActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestCubeAxesActor.png</div> ==CubeAxesActor.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkCubeAxesActor.h> #include <vtkTextProperty.h> #include <vtkActorCollection.h> #include <vtkCamera.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkSuperquadricSource.h> #include <vtkAct...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/CorrectlyRenderTranslucentGeometry (content was: "<div class="floatright">300px</div> * Contributed by: Lars Friedrich ==Brief Description== Correctly rendering translucent geometry with OpenGL-functionality in the background (as in the case of VTK) requires non-intersecting polygons and depth-sorted traversal. In general these requirements are not satisfied as the inherent order of scene traversal is object-based. Using a method, namely d...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/CornerAnnotation (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestCornerAnnotation.png</div> ==CornerAnnotation.cxx== <source lang="cpp" highlight="9,35-45,47"> #include <vtkSmartPointer.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkTextProperty.h> #include <vtkSphereSource.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkCornerAnnotation.h> int main( int, char *[] ) { vtkSmartPointer<v...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/ScaleGlyphs (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestScaleGlyphs.png</div> ==ScaleGlyphs.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkPointData.h> #include <vtkCubeSource.h> #include <vtkPolyData.h> #include <vtkPoints.h> #include <vtkGlyph3D.h> #include <vtkCellArray.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor....")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/SceneBounds (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestSceneBounds.png</div> ==SceneBounds.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkTransform.h> #include <vtkCubeSource.h> #include <vtkProperty.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkAssembly.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkOr...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/SelectWindowRegion (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestSelectWindowRegion.png</div> ==SelectWindowRegion.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkCallbackCommand.h> #include <vtkCommand.h> #include <vtkImageActor.h> #include <vtkImageMapper3D.h> #include <vtkInteractorStyleRubberBand2D.h> #include <vtkJPEGReader.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> static void SelectionChan...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/Shadows (content was: "<div class="floatright">300px</div> ==Shadows.cxx== <source lang="cpp"> // The scene consists of // * 4 actors: a rectangle, a box, a cone and a sphere. The box, the cone and // the sphere are above the rectangle. // * 2 spotlights: one in the direction of the box, another one in the // direction of the sphere. Both lights are above the box, the cone and // the sphere. #include <vtkActor.h> #include <vtkSmartPointer.h...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/SideBySideViewports (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestSideBySideViewports.png</div> This example splits the window into a left and right side. A sphere is drawn on the left and a cube is drawn on the right. ==SideBySideViewports.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkCamera.h> #include <vtkCubeSource.h> #include <vtkPoints.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/StreamLines (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestStreamLines.png</div> ==StreamLines.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkActor.h> #if VTK_MAJOR_VERSION <= 5 #include <vtkPLOT3DReader.h> #else #include <vtkMultiBlockPLOT3DReader.h> #include <vtkMultiBlockDataSet.h> #endif #include <vtkPlaneSource.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #in...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/StructuredDataTypes (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestStructuredDataTypes.png</div> ==StructuredDataTypes.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkDataSetMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkTransform.h> #include <vtkDoubleArray.h> #include <vtkImageData.h> #include <vtkRectilinearGrid.h> #include <vtkStru...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TensorGlyph (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestTensorGlyph.png</div> This example demonstrates how to apply a rotation+scaling matrix to each point in a data set. We use a cube as the glyph so that simple rotations are easy to interpret. Specifically, we glyph one point with no rotation/scaling, and a second point with a rotation of 45 degrees around the x axis. ==TensorGlyph.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkActor.h> #i...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TextSource (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTextSource.png</div> This example displays a 3D polygonal text saying "Hello", using the 9x15 font from X Windows. That is a raster (pixelized) font, so characters are formed by converting the pixels on each character into quadrilaterals. {{class|vtkVectorText}} generates higher quality polygonal representations of text, so it is recommended instead -- see [[../VectorText]] fo...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TextureMapImageData (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTextureMapImageData.png</div> This example creates an image and texture maps it onto a plane. ==TextureMapImageData.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkImageCanvasSource2D.h> #include <vtkPlaneSource.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkTexture.h> int main(int, char *[])...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TextureMapPlane (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTextureMapPlane.png</div> This example reads a jpg image file and uses it to texture map a plane. ==TextureMapPlane.cxx== <source lang="cpp"> #include <vtkImageData.h> #include <vtkJPEGReader.h> #include <vtkPolyDataMapper.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkTextureMapToPlane.h> #include <vtkPlaneSource.h> #include <vtkTexture.h> #include <vtkRenderer.h> #include <vtkRend...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TextureMapQuad (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTextureMapQuad.png</div> This example defines 4 points (coplanar) and textures them using the input image. ==TextureMapQuad.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkImageData.h> #include <vtkPointData.h> #include <vtkCellArray.h> #include <vtkJPEGReader.h> #include <vtkPolyDataMapper.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkTexture.h> #include <vtkRendere...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TransformActor (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTransformActor.png</div> This examples demonstrates how to transform an actor. This is different than using vtkTransformPolyDataFilter in that it doesn't actually transform the data (you can't access the transformed coordinates) - it is all done on the video card. ==TransformActor.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkConeSource.h> #include <vtkTransform.h> #include <vtkPoly...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/TransformActorCollection (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestTransformActorCollection.png</div> ==TransformActorCollection.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkConeSource.h> #include <vtkSphereSource.h> #include <vtkCubeSource.h> #include <vtkTransform.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vt...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/VectorField (content was: "<div class="floatcenter">File:VTK_Examples_Baseline_Visualization_TestVectorField.png</div> ==VectorField.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkArrowSource.h> #include <vtkCellArray.h> #include <vtkGlyph2D.h> #include <vtkPointData.h> #include <vtkImageData.h> #include <vtkImageSliceMapper.h> #include <vtkImageSlice.h> #include <vtkInteractorStyleImage.h> #include <vtkPolyDataMapper.h> #include <vtkPolyData.h> #include <vtkPoints.h> #include <vtkRen...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/VectorOfActors (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestVectorOfActors.png</div> This example creates multiple actors and stores them in a vector. The resulting image is 10 spheres in a line. ==VectorOfActors.cxx== <source lang="cpp"> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h>...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/VectorText (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestVectorText.png</div> This example displays a red "Hello" in 3D space. For an example where the text always faces the camera, see [[../Follower]]. If you want to draw text in 2D rather than 3D, take a look at [[../DrawText]] or [[../../Widgets/TextWidget]]. ==VectorText.cxx== <source lang="cpp"> #include <vtkVectorText.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h>...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/Visualize2DPoints (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestVisualize2DPoints.png</div> This example shows how to render a set of points. The example reads the points from a vtp file specified as the first command line argument. An example data set can be found [http://www.vtk.org/Wiki/Image:Ring.vtp here]. ==Visualize2DPoints.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowIntera...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/VisualizeImageData (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestVisualizeImageData.png</div> ==VisualizeImageData.cxx== <source lang="cpp"> #include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkImageData.h> #include <vtkDataSetMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int, char*[]) { // Create an image data vtkSmartPointer<vtkImageData> imageData = vtkSmart...")
- 03:31, 28 April 2021 Cquammen talk contribs deleted page VTK/Examples/Cxx/Visualization/VisualizeVTP (content was: "<div class="floatright">File:VTK_Examples_Baseline_Visualization_TestVisualizeVTP.png</div> This example shows how to load a vtp file and render it in an interactive window. The example accepts a .vtp file on the command line. ==VisualizeVTP.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkXMLPolyDataReader.h>...")