CMake/Policies
The CMake Policy mechanism provides backwards compatibility as a first-class feature.
Motivation
CMake is an evolving project. The developers strive to support existing projects as much as possible as changes are made. Unfortunately there are some cases where it is not possible to fix bugs and preserve backwards compatibility at the same time. We give some examples here.
Interface of ADD_DEFINITIONS
Consider the add_definitions
command:
add_definitions(-DFOO)
When originally introduced the command was intended only to add simple
definitions. Its implementation was simply to pass its arguments on
to the compiler's command line. Since CMake supports configured
header files using the configure_file
command it is not
necessary to pass complicated definitions on compile command lines.
However, some project authors tried to do so anyway with code like
add_definitions("-DFOO=\"some string\"")
but found that it did not work. The string
-DFOO="some string"
would appear on the command line and the compiler would receive a definition equivalent to
#define FOO some string
Some authors proceeded to work around the problem by adding escape sequences manually:
add_definitions("-DFOO=\"\\\"some string\\\"\"")
The escape sequences work for some native build tools (such as Unix Makefiles) but not others. The proper way to deal with this issue was to fix the implementation in CMake to actually produce the correct escape sequences for each native build tool automatically.
Unfortunately introducing the fix would break existing projects that add their own escape sequences because the escapes themselves would be escaped. In order to support such projects no fix was introduced for years. This allowed many more projects to continue to suffer from the problem and add their own work-arounds which must now also be supported.
This problem with add_definitions
is an example of a
class of problems: how are we to fix an interface without breaking
work-arounds for the very problem being fixed? The policy mechanism
is a solution to this problem.
Magic Link Directories
When using CMake 2.4 or below projects may write this (wrong) code and it works by accident:
add_executable(myexe myexe.c) target_link_libraries(myexe /path/to/libA.so B)
where "B
" is meant to link "/path/to/libB.so
". This code is incorrect because it asks CMake to link to B
but does not provide the proper linker search path for it. The correct code would be
link_directories(/path/to) add_executable(myexe myexe.c) target_link_libraries(myexe /path/to/libA.so B)
or even better
add_executable(myexe myexe.c) target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)
CMake 2.4 implemented the link to library A partly by adding
-L/path/to
to the linker command line. This allowed
library B to be found even though no linker search path was provided
for it. CMake 2.6 implements linking to library A by passing
/path/to/libA.so
directly to the linker as a path. This
leaves out the -L/path/to
which may prevent library B
from being found.
While the code above leading to this problem is technically wrong it worked with a previous CMake release and needs to be supported. Therefore CMake 2.6 has support for passing the directories containing libraries whose full paths are known as linker search paths even though they are not needed for correct user code. Full compatibility would require us to support this behavior by default forever. That would allow new projects to be written with the same bug.
This problem is an example of a class of problems: how are we to fix an implementation without breaking projects depending on undocumented details of the original implementation? The policy mechanism is a solution to this problem.
Design Goals
The design goals for the CMake Policy mechanism were as follows:
- Existing projects should build with versions of CMake newer than that used by the project authors
- Users should not need to edit code to get the projects to build
- Warnings may be issued but the projects should build
- Correctness of new interfaces or bugs fixed in old ones should not be inhibited by compatibility requirements
- Any reduction in correctness of the latest interface is not fair to new projects
- Every change to CMake that may require changes to project code should be documented
- Each change should also have a unique identifier that can be referenced by warning and error messages
- The new behavior is enabled only when the project has somehow indicated it is supported
- We must be able to eventually remove code implementing compatibility with ancient CMake versions
- Such removal is necessary to keep the code clean and allow internal refactoring
- After such removal attempts to build projects written for ancient versions must fail with an informative message
Policies
We've introduced the notion of a policy for dealing with changes in CMake behavior. Each policy has
- A name of the form
CMP_NNNN
where NNNN is an integer identifier - OLD behavior that preserves compatibility with earlier versions of CMake
- NEW behavior that is considered correct and preferred for use by new projects
- Documentation detailing the motivation for the change and the OLD and NEW behaviors
Projects may configure the setting of each policy to request OLD or NEW behavior. When CMake encounters user code that may be affected by a particular policy it checks to see whether the project has set the policy. If the policy has been set (to OLD or NEW) then CMake follows the behavior specified. If the policy has not been set then the old behavior is used but a warning is produced telling the project author to set the policy.
Setting Policies by CMake Version
In most cases a project release should simply set a policy version corresponding to the release version of CMake for which the project is written. Setting the policy version requests NEW behavior for all policies introduced in the corresponding version of CMake or earlier. Policies introduced in later versions are marked as not set in order to produce proper warning messages.
The policy version is set using the cmake_policy
command's VERSION
signature. For example, the code
cmake_policy(VERSION 2.6)
will request NEW behavior for all policies introduced in CMake 2.6 or
earlier. The cmake_minimum_required
command will also
set the policy version which is convenient for use at the top of
projects. A project should typically begin with the lines
cmake_minimum_required(VERSION 2.6) project(MyProject) # ...code using CMake 2.6 policies
Of course one should replace "2.6
" with a higher version
as necessary.
When a new version of CMake is released that introduces new policies it will still build old projects because they do not request NEW behavior for any of the new policies. When starting a new project one should always specify the most recent release of CMake to be supported as the policy version level. This will make sure that the project is written to work using policies from that version of CMake and not using any old behavior.
Setting Policies Individually
Each policy may be set individually to help project authors
incrementally convert their projects to use new behavior or silence
warnings about dependence on old behavior. The
cmake_policy
command's SET
signature may be
used to explicitly request OLD or NEW behavior for a particular
policy.
For example, CMake 2.6 introduces policy CMP_0002
which
requires all logical target names to be globally unique (duplicate
target names previously worked in some cases by accident but were not
diagnosed). Projects using duplicate target names and working
accidentally will receive warnings referencing the policy. The
warnings may be silenced by the code
cmake_policy(SET CMP_0002 OLD)
which explicitly tells CMake to use OLD behavior for the policy (silently accept duplicate target names). Another option is to use the code
cmake_policy(SET CMP_0002 NEW)
to explicitly tell CMake to use NEW behavior (produce an error when a duplicate target is created). Once this is added to the project it will not build until the author removes the duplicate targets.
Policy Stack
Policy settings are scoped using a stack. By default a new level of
the stack is created for each directory of the project. User code may
use the cmake_policy
command to PUSH and POP its own
stack levels.