ITK/Examples/Iterators/ShapedNeighborhoodIteratorManual
ShapedNeighborhoodIterator_Manual.cxx
<source lang="cpp">
- include "itkImage.h"
- include "itkShapedNeighborhoodIterator.h"
- include "itkImageRegionIterator.h"
- include "itkNeighborhoodAlgorithm.h"
// Notice that char type pixel values will not appear // properly on the command prompt therefore for the // demonstration purposes it is best to use the int // type, however in real applications iterators have // no problems with char type images. //typedef itk::Image<unsigned char, 2> ImageType; typedef itk::Image<unsigned int, 2> ImageType;
void CreateImage(ImageType::Pointer image);
int main(int, char*[]) {
ImageType::Pointer image = ImageType::New(); CreateImage(image); typedef itk::ShapedNeighborhoodIterator<ImageType> IteratorType; IteratorType iterator(image->GetLargestPossibleRegion().GetSize(), image, image->GetLargestPossibleRegion()); std::cout << "By default there are " << iterator.GetActiveIndexListSize() << " active indices." << std::endl; IteratorType::OffsetType top = Template:0,-1; iterator.ActivateOffset(top); IteratorType::OffsetType bottom = Template:0,1; iterator.ActivateOffset(bottom); std::cout << "Now there are " << iterator.GetActiveIndexListSize() << " active indices." << std::endl; IteratorType::IndexListType indexList = iterator.GetActiveIndexList(); IteratorType::IndexListType::const_iterator listIterator = indexList.begin(); while (listIterator != indexList.end()) { std::cout << *listIterator << " "; ++listIterator; } std::cout << std::endl; for(iterator.GoToBegin(); !iterator.IsAtEnd(); ++iterator) { std::cout << "New position: " << std::endl; IteratorType::ConstIterator ci = iterator.Begin();
while (! ci.IsAtEnd()) { std::cout << ci.GetNeighborhoodIndex() << " -> "
<< ci.GetNeighborhoodOffset() << " = " << ci.Get() << std::endl;
ci++; } } std::cout << std::endl; return EXIT_SUCCESS;
}
void CreateImage(ImageType::Pointer image) {
ImageType::IndexType start; start.Fill(0); ImageType::SizeType size; size.Fill(10); ImageType::RegionType region(start,size);
image->SetRegions(region); image->Allocate(); image->FillBuffer(0);
}
</source>
CMakeLists.txt
<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)
project(ShapedNeighborhoodIterator_Manual)
find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)
find_package(VTK REQUIRED) include(${VTK_USE_FILE})
endif()
add_executable(ShapedNeighborhoodIterator_Manual MACOSX_BUNDLE ShapedNeighborhoodIterator_Manual.cxx)
if( "${ITK_VERSION_MAJOR}" LESS 4 )
target_link_libraries(ShapedNeighborhoodIterator_Manual ITKReview ${ITK_LIBRARIES})
else( "${ITK_VERSION_MAJOR}" LESS 4 )
target_link_libraries(ShapedNeighborhoodIterator_Manual ${ITK_LIBRARIES})
endif( "${ITK_VERSION_MAJOR}" LESS 4 )
</syntaxhighlight>
Download and Build ShapedNeighborhoodIterator_Manual
Click here to download ShapedNeighborhoodIterator_Manual and its CMakeLists.txt file. Once the tarball ShapedNeighborhoodIterator_Manual.tar has been downloaded and extracted,
cd ShapedNeighborhoodIterator_Manual/build
- If ITK is installed:
cmake ..
- If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..
Build the project:
make
and run it:
./ShapedNeighborhoodIterator_Manual
WINDOWS USERS PLEASE NOTE: Be sure to add the ITK bin directory to your path. This will resolve the ITK dll's at run time.
Building All of the Examples
Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.
ItkVtkGlue
ITK >= 4
For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.
ITK < 4
Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.