CMake:Experiments With Lua: Difference between revisions

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Here (http://www.cmake.org/Wiki/Image:CMakeLua.zip) is a source tree for a CMake that also accepts Lua as input. This is just an experiment and only one command cm_get_property returns a value as a proper Lua function should. But all commands are wrapped and the LuaTest test case (found under CMake/Tests) works.  
Here (http://www.cmake.org/Wiki/Image:CMakeLua.zip) is a source tree for a CMake that also accepts Lua as input. All cmake commands are wrapped and one (get_property) has also been converted to be a function as a test case. This is just an experiment. There is a LuaTest test case (found under CMake/Tests) that works and is shown below.  


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Revision as of 18:06, 26 November 2007

Here (http://www.cmake.org/Wiki/Image:CMakeLua.zip) is a source tree for a CMake that also accepts Lua as input. All cmake commands are wrapped and one (get_property) has also been converted to be a function as a test case. This is just an experiment. There is a LuaTest test case (found under CMake/Tests) that works and is shown below.

-- a simple test case
cm_project ("LuaTest");

cm_add_executable ("LuaTest", "simple.cxx");

sources = {
  "simpleLib.cxx",
  "simpleCLib.c", 
  "simpleWe.cpp"
}

cm_add_library ("simpleLib", "STATIC", unpack(sources));

cm_target_link_libraries ("LuaTest", "simpleLib");

print("The location of simpleLib is: " .. 
  cm_get_property("TARGET", "simpleLib", "LOCATION"));