ITK/Examples/Iterators/ShapedNeighborhoodIteratorManual

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Crashes when initializing the iterator loop?

ShapedNeighborhoodIterator.cxx

<source lang="cpp">

  1. include "itkImage.h"
  2. include "itkShapedNeighborhoodIterator.h"
  3. include "itkImageRegionIterator.h"
  1. include <itkImageToVTKImageFilter.h>
  1. include "vtkImageViewer.h"
  2. include "vtkRenderWindowInteractor.h"
  3. include "vtkSmartPointer.h"
  4. include "vtkImageActor.h"
  5. include "vtkInteractorStyleImage.h"
  6. include "vtkRenderer.h"

typedef itk::Image<unsigned char, 2> ImageType;

void CreateImage(ImageType::Pointer image);

int main(int, char*[]) {

 ImageType::Pointer image = ImageType::New();
 ImageType::SizeType radius;
 radius[0] = 1;
 radius[1] = 1;
 typedef itk::ShapedNeighborhoodIterator<ImageType> IteratorType;
 IteratorType iterator(radius, image, image->GetLargestPossibleRegion());
 /*
 // a smaller region
 ImageType::RegionType region;
 ImageType::IndexType start;
 start[0] = 5;
 start[1] = 5;
 ImageType::SizeType size;
 size[0] = 3;
 size[1] = 4;
 region.SetSize(size);
 region.SetIndex(start);
 IteratorType iterator(radius, image, region);
 */
 
 IteratorType::OffsetType top = Template:0,-1;
 IteratorType::OffsetType bottom = Template:0,1;
 IteratorType::OffsetType left = Template:-1,0;
 IteratorType::OffsetType right = Template:1,0;
 iterator.ActivateOffset(top);
 iterator.ActivateOffset(bottom);
 iterator.ActivateOffset(left);
 iterator.ActivateOffset(right);
 for(iterator.GoToBegin(); !iterator.IsAtEnd(); ++iterator) // Crashes here!
   {
   std::cout << "top: " << iterator[top] << std::endl;
   std::cout << "bottom: " << iterator[bottom] << std::endl;
   std::cout << "left: " << iterator[left] << std::endl;
   std::cout << "right: " << iterator[right] << std::endl;
   }
 // Visualize
 typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
 ConnectorType::Pointer connector = ConnectorType::New();
 connector->SetInput(image);
 vtkSmartPointer<vtkImageActor> actor =
   vtkSmartPointer<vtkImageActor>::New();
 actor->SetInput(connector->GetOutput());
 vtkSmartPointer<vtkRenderWindow> renderWindow =
   vtkSmartPointer<vtkRenderWindow>::New();
 vtkSmartPointer<vtkRenderWindowInteractor> interactor =
   vtkSmartPointer<vtkRenderWindowInteractor>::New();
 interactor->SetRenderWindow(renderWindow);
 vtkSmartPointer<vtkRenderer> renderer =
   vtkSmartPointer<vtkRenderer>::New();
 renderWindow->AddRenderer(renderer);
 renderer->AddActor(actor);
 renderer->ResetCamera();
 renderWindow->Render();
 vtkSmartPointer<vtkInteractorStyleImage> style =
   vtkSmartPointer<vtkInteractorStyleImage>::New();
 interactor->SetInteractorStyle(style);
 interactor->Start();
 return EXIT_SUCCESS;

}

void CreateImage(ImageType::Pointer image) {

 // Create an image with 2 connected components
 ImageType::RegionType region;
 ImageType::IndexType start;
 start[0] = 0;
 start[1] = 0;
 ImageType::SizeType size;
 unsigned int NumRows = 20;
 unsigned int NumCols = 30;
 size[0] = NumRows;
 size[1] = NumCols;
 region.SetSize(size);
 region.SetIndex(start);
 image->SetRegions(region);
 image->Allocate();
 itk::ImageRegionIterator<ImageType> imageIterator(image,region);
 while(!imageIterator.IsAtEnd())
   {
   imageIterator.Set(0);
   ++imageIterator;
   }
 /*
 // Make a square
 for(unsigned int r = 40; r < 100; r++)
   {
   for(unsigned int c = 40; c < 100; c++)
     {
     ImageType::IndexType pixelIndex;
     pixelIndex[0] = r;
     pixelIndex[1] = c;
     image->SetPixel(pixelIndex, 15);
     }
   }
 */

} </source>

CMakeLists.txt

<source lang="cmake"> cmake_minimum_required(VERSION 2.6)

PROJECT(ShapedNeighborhoodIterator)

include_directories(/home/doriad/src/ITK/Wrapping/WrapITK/ExternalProjects/ItkVtkGlue/src/)

FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE})

FIND_PACKAGE(ITK REQUIRED) INCLUDE(${ITK_USE_FILE})

ADD_EXECUTABLE(ShapedNeighborhoodIterator ShapedNeighborhoodIterator.cxx) TARGET_LINK_LIBRARIES(ShapedNeighborhoodIterator vtkHybrid ITKNumerics ITKBasicFilters ITKCommon ITKIO)

</source>