ITK/Examples/WishList/Segmentation/SinglephaseChanAndVeseDenseFieldLevelSetSegmentation: Difference between revisions

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{{ITKCMakeLists|SinglephaseChanAndVeseDenseFieldLevelSetSegmentation|}}
{{ITKVTKCMakeLists|{{SUBPAGENAME}}}}

Revision as of 17:12, 25 December 2012

SinglephaseChanAndVeseDenseFieldLevelSetSegmentation.cxx

<source lang="cpp">

// The use of the ScalarChanAndVeseDenseLevelSetImageFilter is // illustrated in the following example. The implementation of this filter in // ITK is based on the paper by Chan And Vese. This // implementation extends the functionality of the // level-set filters in ITK by using region-based variational techniques. These methods // do not rely on the presence of edges in the images. // // ScalarChanAndVeseDenseLevelSetImageFilter expects two inputs. The first is // an initial level set in the form of an \doxygen{Image}. The second input // is a feature image. For this algorithm, the feature image is the original // raw or preprocessed image. Several parameters are required by the algorithm // for regularization and weights of different energy terms. The user is encouraged to // change different parameter settings to optimize the code example on their images. // // Let's start by including the headers of the main filters involved in the // preprocessing. //

  1. include "itkScalarChanAndVeseDenseLevelSetImageFilter.h"
  2. include "itkScalarChanAndVeseLevelSetFunctionData.h"
  3. include "itkConstrainedRegionBasedLevelSetFunctionSharedData.h"
  4. include "itkFastMarchingImageFilter.h"
  5. include "itkImageFileReader.h"
  6. include "itkImageFileWriter.h"
  7. include "itkImage.h"
  8. include "itkAtanRegularizedHeavisideStepFunction.h"


int main(int argc, char**argv) {

 if( argc < 6 )
   {
   std::cerr << "Missing arguments" << std::endl;
   std::cerr << "Usage: " << std::endl;
   std::cerr << argv[0] << " featureImage outputImage";
   std::cerr << " startx starty seedValue" << std::endl;
   return EXIT_FAILURE;
   }
 unsigned int nb_iteration = 500;
 double rms = 0.;
 double epsilon = 1.;
 double curvature_weight = 0.;
 double area_weight = 0.;
 double reinitialization_weight = 0.;
 double volume_weight = 0.;
 double volume = 0.;
 double l1 = 1.;
 double l2 = 1.;
 //
 //  We now define the image type using a particular pixel type and
 //  dimension. In this case the \code{float} type is used for the pixels
 //  due to the requirements of the smoothing filter.
 //
 const unsigned int Dimension = 2;
 typedef float ScalarPixelType;
 typedef itk::Image< ScalarPixelType, Dimension > InternalImageType;
 typedef itk::ScalarChanAndVeseLevelSetFunctionData< InternalImageType,
   InternalImageType > DataHelperType;
 typedef itk::ConstrainedRegionBasedLevelSetFunctionSharedData<
   InternalImageType, InternalImageType, DataHelperType > SharedDataHelperType;
 typedef itk::ScalarChanAndVeseLevelSetFunction< InternalImageType,
   InternalImageType, SharedDataHelperType > LevelSetFunctionType;


 //  We declare now the type of the numerically discretized Step and Delta functions that
 //  will be used in the level-set computations for foreground and background regions
 //
 typedef itk::AtanRegularizedHeavisideStepFunction< ScalarPixelType,
   ScalarPixelType >  DomainFunctionType;
 DomainFunctionType::Pointer domainFunction = DomainFunctionType::New();
 domainFunction->SetEpsilon( epsilon );
 // We instantiate reader and writer types in the following lines.
 //
 typedef itk::ImageFileReader< InternalImageType > ReaderType;
 typedef itk::ImageFileWriter< InternalImageType > WriterType;
 ReaderType::Pointer reader = ReaderType::New();
 WriterType::Pointer writer = WriterType::New();
 reader->SetFileName( argv[1] );
 reader->Update();
 writer->SetFileName( argv[2] );
 InternalImageType::Pointer featureImage = reader->GetOutput();
 //  We declare now the type of the FastMarchingImageFilter that
 //  will be used to generate the initial level set in the form of a distance
 //  map.
 //
 typedef  itk::FastMarchingImageFilter<
   InternalImageType,
   InternalImageType >    FastMarchingFilterType;
 FastMarchingFilterType::Pointer  fastMarching = FastMarchingFilterType::New();


 //  The FastMarchingImageFilter requires the user to provide a seed
 //  point from which the level set will be generated. The user can actually
 //  pass not only one seed point but a set of them. Note the the
 //  FastMarchingImageFilter is used here only as a helper in the
 //  determination of an initial level set. We could have used the
 //  \doxygen{DanielssonDistanceMapImageFilter} in the same way.
 //
 //  The seeds are passed stored in a container. The type of this
 //  container is defined as \code{NodeContainer} among the
 //  FastMarchingImageFilter traits.
 //
 typedef FastMarchingFilterType::NodeContainer  NodeContainer;
 typedef FastMarchingFilterType::NodeType       NodeType;
 NodeContainer::Pointer seeds = NodeContainer::New();
 InternalImageType::IndexType  seedPosition;
 seedPosition[0] = atoi( argv[3] );
 seedPosition[1] = atoi( argv[4] );
 const double initialDistance = atof( argv[5] );
 NodeType node;
 const double seedValue = - initialDistance;
 node.SetValue( seedValue );
 node.SetIndex( seedPosition );
 //  The list of nodes is initialized and then every node is inserted using
 //  the \code{InsertElement()}.
 //
 seeds->Initialize();
 seeds->InsertElement( 0, node );


 //  The set of seed nodes is passed now to the
 //  FastMarchingImageFilter with the method
 //  \code{SetTrialPoints()}.
 //
 fastMarching->SetTrialPoints(  seeds  );


 //  Since the FastMarchingImageFilter is used here just as a
 //  Distance Map generator. It does not require a speed image as input.
 //  Instead the constant value $1.0$ is passed using the
 //  \code{SetSpeedConstant()} method.
 //
 fastMarching->SetSpeedConstant( 1.0 );
 //  The FastMarchingImageFilter requires the user to specify the
 //  size of the image to be produced as output. This is done using the
 //  \code{SetOutputSize()}. Note that the size is obtained here from the
 //  output image of the smoothing filter. The size of this image is valid
 //  only after the \code{Update()} methods of this filter has been called
 //  directly or indirectly.
 //
 fastMarching->SetOutputSize(
   featureImage->GetBufferedRegion().GetSize() );
 fastMarching->Update();
 //  We declare now the type of the ScalarChanAndVeseDenseLevelSetImageFilter that
 //  will be used to generate a segmentation.
 //
 typedef itk::ScalarChanAndVeseDenseLevelSetImageFilter< InternalImageType,
   InternalImageType, InternalImageType, LevelSetFunctionType,
   SharedDataHelperType > MultiLevelSetType;
 MultiLevelSetType::Pointer levelSetFilter = MultiLevelSetType::New();
 //  We set the function count to 1 since a single level-set is being evolved.
 //
 levelSetFilter->SetFunctionCount( 1 );
 //  Set the feature image and initial level-set image as output of the
 //  fast marching image filter.
 //
 levelSetFilter->SetFeatureImage( featureImage );
 levelSetFilter->SetLevelSet( 0, fastMarching->GetOutput() );
 //  Once activiated the level set evolution will stop if the convergence
 //  criteria or if the maximum number of iterations is reached.  The
 //  convergence criteria is defined in terms of the root mean squared (RMS)
 //  change in the level set function. The evolution is said to have
 //  converged if the RMS change is below a user specified threshold.  In a
 //  real application is desirable to couple the evolution of the zero set
 //  to a visualization module allowing the user to follow the evolution of
 //  the zero set. With this feedback, the user may decide when to stop the
 //  algorithm before the zero set leaks through the regions of low gradient
 //  in the contour of the anatomical structure to be segmented.
 //
 levelSetFilter->SetNumberOfIterations( nb_iteration );
 levelSetFilter->SetMaximumRMSError( rms );
 //  Often, in real applications, images have different pixel resolutions. In such
 //  cases, it is best to use the native spacings to compute derivatives etc rather
 //  than sampling the images.
 //
 levelSetFilter->SetUseImageSpacing( 1 );
 //  For large images, we may want to compute the level-set over the initial supplied
 //  level-set image. This saves a lot of memory.
 //
 levelSetFilter->SetInPlace( false );
 //  For the level set with phase 0, set different parameters and weights. This may
 //  to be set in a loop for the case of multiple level-sets evolving simultaneously.
 //
 levelSetFilter->GetDifferenceFunction(0)->SetDomainFunction( domainFunction );
 levelSetFilter->GetDifferenceFunction(0)->SetCurvatureWeight( curvature_weight );
 levelSetFilter->GetDifferenceFunction(0)->SetAreaWeight( area_weight );
 levelSetFilter->GetDifferenceFunction(0)->SetReinitializationSmoothingWeight( reinitialization_weight );
 levelSetFilter->GetDifferenceFunction(0)->SetVolumeMatchingWeight( volume_weight );
 levelSetFilter->GetDifferenceFunction(0)->SetVolume( volume );
 levelSetFilter->GetDifferenceFunction(0)->SetLambda1( l1 );
 levelSetFilter->GetDifferenceFunction(0)->SetLambda2( l2 );
 levelSetFilter->Update();


 writer->SetInput( levelSetFilter->GetOutput() );
 try
   {
   writer->Update();
   }
 catch( itk::ExceptionObject & excep )
   {
   std::cerr << "Exception caught !" << std::endl;
   std::cerr << excep << std::endl;
   return -1;
   }
 return EXIT_SUCCESS;

}

</source>

CMakeLists.txt

<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)

project(SinglephaseChanAndVeseDenseFieldLevelSetSegmentation)

find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)

 find_package(VTK REQUIRED)
 include(${VTK_USE_FILE})

else()

 find_package(ItkVtkGlue REQUIRED)
 include(${ItkVtkGlue_USE_FILE})
 set(Glue ItkVtkGlue)

endif()

add_executable(SinglephaseChanAndVeseDenseFieldLevelSetSegmentation MACOSX_BUNDLE SinglephaseChanAndVeseDenseFieldLevelSetSegmentation.cxx) target_link_libraries(SinglephaseChanAndVeseDenseFieldLevelSetSegmentation

 ${Glue}  ${VTK_LIBRARIES} ${ITK_LIBRARIES})

</syntaxhighlight>

Download and Build SinglephaseChanAndVeseDenseFieldLevelSetSegmentation

Click here to download SinglephaseChanAndVeseDenseFieldLevelSetSegmentation. and its CMakeLists.txt file. Once the tarball SinglephaseChanAndVeseDenseFieldLevelSetSegmentation.tar has been downloaded and extracted,

cd SinglephaseChanAndVeseDenseFieldLevelSetSegmentation/build 
  • If ITK is installed:
cmake ..
  • If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..

Build the project,

make

and run it:

./SinglephaseChanAndVeseDenseFieldLevelSetSegmentation

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.

Building All of the Examples

Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.

ItkVtkGlue

ITK >= 4

For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.

ITK < 4

Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.