Revision as of 08:22, 19 January 2012
The VES Developer's Guide describes how to download and build the VES libraries, and how to use the libraries in Android and iOS applications.
For quick instructions, see the Download & Build Instructions page. This developer's guide will go into more detail than is found on that page.
Checkout the source from Git
Use Git to checkout the VES source code with the command:
$ git clone git://vtk.org/VES.git
Setting up your development environment
You must have the Android SDK and Android NDK installed. To get started with Android development, visit the Android Developer's Guide. It is recommended that you build and run some of the Android sample applications that are provided with the Android SDK to get familiar with running code on your device before attempting to build and run VES/Kiwi based applications. See this README in the VES repository for a guide to setting up the Android development environment.
You must have Xcode and the iOS SDK installed. To get started with iOS development, visit Apple's iOS Dev Center. It is recommended that you build and run some of the iOS sample applications that are provided with the iOS SDK to get familiar with running code on your device before attempting to build and run VES/Kiwi based applications.
Build with CMake
CMake is used to configure and build VES.
What is a Superbuild?
VES is normally built using a superbuild. A superbuild manages the download, configure, build, and install steps of multiple projects all at once. The VES superbuild will download vtkmodular, then configure and build both vtkmodular and VES using the appropriate cross compiler for the target architecture. The target architecture may be an android device, iOS device, or the iOS simulator on x86. When configuring vtkmodular and ves, cmake is invoked in cross compile mode using a toolchain file for the target architecture. The toolchain files are located in the CMake/toolchains directory.