VTK/Tutorials/TriangleGeometryOnly: Difference between revisions

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(New page: void TestWritePointSquare(const string &OutputFile, const char FileType) { //setup points vector<Point> Points; Points.push_back(Point(-1, 1, 0)); Points.push_back(Point(1, 1, 0)); ...)
 
 
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void TestWritePointSquare(const string &OutputFile, const char FileType)
This example writes the coordinates of the corners of a triangle to a vtp file. There is geometry (points), but there is no topology (vertices), so if you open this file in Paraview, you will not see anything. You can "glyph" the points to see them, but generally some type of topology exists. We will see topology in the next example.
{
//setup points
vector<Point> Points;
Points.push_back(Point(-1, 1, 0));
Points.push_back(Point(1, 1, 0));
Points.push_back(Point(1, -1, 0));
Points.push_back(Point(-1, -1, 0));
//setup model
ModelClass Model;
Model.Points = Points;
//write model
if(FileType == 'u')
VtuWrite(Model, OutputFile);
else if(FileType == 'p')
VtpWrite(Model, OutputFile);


==TrianglePoints.cxx==
<source lang="cpp">
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkXMLPolyDataWriter.h>
#include <vtkPolyData.h>
int main(int argc, char *argv[])
{
  //create a set of points
  vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
  points->InsertNextPoint ( 1.0, 0.0, 0.0 );
  points->InsertNextPoint ( 0.0, 0.0, 0.0 );
  points->InsertNextPoint ( 0.0, 1.0, 0.0 );
  //create a polydata
  vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New();
  //add the points to the polydata
  polydata->SetPoints ( points );
  //write the polydata to a file
  vtkSmartPointer<vtkXMLPolyDataWriter> writer = vtkSmartPointer<vtkXMLPolyDataWriter>::New();
  writer->SetFileName ( "TrianglePoints.vtp" );
#if VTK_MAJOR_VERSION <= 5
  writer->SetInput( polydata );
#else
  writer->SetInputData( polydata );
#endif
  writer->Write();
  return EXIT_SUCCESS;
}
}
</source>
==CMakeLists.txt==
<source lang="cmake">
cmake_minimum_required(VERSION 2.6)
project(TrianglePoints)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(TrianglePoints TrianglePoints.cxx)
if(VTK_LIBRARIES)
  target_link_libraries(TrianglePoints ${VTK_LIBRARIES})
else()
  target_link_libraries(TrianglePoints vtkHybrid)
endif()
</source>

Latest revision as of 19:14, 25 April 2014

This example writes the coordinates of the corners of a triangle to a vtp file. There is geometry (points), but there is no topology (vertices), so if you open this file in Paraview, you will not see anything. You can "glyph" the points to see them, but generally some type of topology exists. We will see topology in the next example.

TrianglePoints.cxx

<source lang="cpp">

  1. include <vtkSmartPointer.h>
  2. include <vtkPoints.h>
  3. include <vtkXMLPolyDataWriter.h>
  4. include <vtkPolyData.h>

int main(int argc, char *argv[]) {

 //create a set of points
 vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
 points->InsertNextPoint ( 1.0, 0.0, 0.0 );
 points->InsertNextPoint ( 0.0, 0.0, 0.0 );
 points->InsertNextPoint ( 0.0, 1.0, 0.0 );
 //create a polydata
 vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New();
 //add the points to the polydata
 polydata->SetPoints ( points );
 //write the polydata to a file
 vtkSmartPointer<vtkXMLPolyDataWriter> writer = vtkSmartPointer<vtkXMLPolyDataWriter>::New();
 writer->SetFileName ( "TrianglePoints.vtp" );
  1. if VTK_MAJOR_VERSION <= 5
 writer->SetInput( polydata );
  1. else
 writer->SetInputData( polydata );
  1. endif
 writer->Write();
 return EXIT_SUCCESS;

}

</source>

CMakeLists.txt

<source lang="cmake"> cmake_minimum_required(VERSION 2.6)

project(TrianglePoints)

find_package(VTK REQUIRED) include(${VTK_USE_FILE})

add_executable(TrianglePoints TrianglePoints.cxx) if(VTK_LIBRARIES)

 target_link_libraries(TrianglePoints ${VTK_LIBRARIES})

else()

 target_link_libraries(TrianglePoints vtkHybrid)

endif()

</source>