VTK/Tutorials/TriangleGeometryPolygon

From KitwarePublic
< VTK‎ | Tutorials
Revision as of 15:06, 8 April 2009 by Daviddoria (talk | contribs) (New page: <source lang="cpp"> void TestWriteTriSquare(const string &OutputFile, const char FileType) { //setup points vector<Point> Points; Points.push_back(Point(-1, 1, 0)); Points.push_back(P...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

<source lang="cpp"> void TestWriteTriSquare(const string &OutputFile, const char FileType) { //setup points vector<Point> Points; Points.push_back(Point(-1, 1, 0)); Points.push_back(Point(1, 1, 0)); Points.push_back(Point(1, -1, 0)); Points.push_back(Point(-1, -1, 0));

//setup triangles vector<vector<int> > VertexList;

vector<int> Tri1; vector<int> Tri2;

Tri1.push_back(0); Tri1.push_back(1); Tri1.push_back(2);

Tri2.push_back(0); Tri2.push_back(2); Tri2.push_back(3);

VertexList.push_back(Tri1); VertexList.push_back(Tri2);

//setup model ModelClass Model; Model.Points = Points; Model.VertexList = VertexList;

//write model if(FileType == 'u') VtuWrite(Model, OutputFile); else if(FileType == 'p') VtpWrite(Model, OutputFile);

} </source>