[ITK Community] Image buffer pointer
Gib Bogle
g.bogle at auckland.ac.nz
Mon Mar 17 00:24:48 EDT 2014
Hi,
I am doing manipulations on images by directly accessing the image buffer. When I want to create a new image I currently employ a rather crude method. I allocate a buffer of the right size, create the image in the buffer, then because I do not know how to make itk::Image use this buffer address I allocate the image buffer and copy from my buffer to the new image buffer:
unsigned char *p_u8;
typedef itk::Image<unsigned char,3> ImageType_u8;
ImageType_u8::Pointer im_u8 = ImageType_u8::New();
ImageType_u8::SizeType imsize;
ImageType_u8::IndexType imstart;
ImageType_u8::RegionType imregion;
imsize[0] = width;
imsize[1] = height;
imsize[2] = depth;
imstart[0] = 0;
imstart[1] = 0;
imstart[2] = 0;
imregion.SetSize(imsize);
imregion.SetIndex(imstart);
im_u8->SetRegions(imregion);
im_u8->Allocate();
p_u8 = (unsigned char *)(im_u8->GetBufferPointer());
// copy buffer to p_u8
memcpy(p_u8,buffer,(size_t)(width*height*depth));
This works but is obviously inefficient. Previously the inefficiency didn't bother me,
but now that I'm working with big tiff images I am running out of memory. Is there a way to create an Image
and make it use a buffer that has already been allocated?
Thanks
Gib
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