[IGSTK-Developers] Re: MICCAI paper 2 : Architecture & State Machine
Luis Ibanez
luis.ibanez at kitware.com
Wed Jul 27 10:08:54 EDT 2005
Hi Kevin,
Yes, I will be able to submit the paper by friday.
Luis
-------------------
Kevin Cleary wrote:
> It looks like Luis' and my emails about the papers crossed in the dark! So I
> was pleased to see the draft from Luis. I think with a little editing and a
> section on spatial objects from Julien it is ready to go. Julien, if you can
> add your piece tomorrow (or just edit what Rick has sent by then) and send
> it to me I will add Hee-su's piece and then send it to our editor. We can
> also discuss at the tcon on Thursday. It seems that state machines may be a
> good topic for discussion in the future as well.
>
> Luis, will you be able to submit the final version on Friday?
>
> Thanks all
>
> Kevin
>
> -----Original Message-----
> From: Luis Ibanez [mailto:luis.ibanez at kitware.com]
> Sent: Tuesday, July 26, 2005 10:11 PM
> To: Kevin Cleary; igstk-developers at public.kitware.com
> Subject: MICCAI paper 2 : Architecture & State Machine
>
>
> Kevin,
>
> Here is an upgraded version of the Architecture
> paper. I already merged David's section.
>
> I'll continue working on the example application
> description.
>
> --
>
> BTW, I found quite an interesting page on State
> Machines in the Wikipedia.
>
> http://en.wikipedia.org/wiki/State_machine
>
> Its reference section points to a number of software
> packages related to Finite State Machines. They include
> FSM designers, FSM testers, FSM editors, FSM compilers
> and debuggers.
>
> A particularly interesting link was to CHSM:
> Concurrent Hierarchical State Machines,
>
> http://homepage.mac.com/pauljlucas/software/chsm/
>
> which at first glance seems to be the kind of mechanism we
> have been looking for in order to deal with SM in derived
> classes. Something to revisit once we are done with the
> papers...
>
>
>
> Luis
>
>
>
>
>
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