[Insight-users] puzzle about the compiler heap limit of msvc
Ron Inbar
ron@mediguide.co.il
Wed, 2 Apr 2003 17:53:15 +0200
Hi,
I also ran into these problems when compiling VTK.
If you try to compile it several times in a row, the compiler succeeds in=
compiling more files each time. So maybe you should try this easy soluti=
on
before anything else, even though it is a bit annoying and time-consuming=
.
Ron
> -----Original Message-----
> From: Luis Ibanez [mailto:luis.ibanez@kitware.com]
> Sent: Wednesday, April 02, 2003 4:42 PM
> To: Chen Fu
> Cc: Insight-users@public.kitware.com
> Subject: Re: [Insight-users] puzzle about the compiler heap limit of ms=
vc
>=20
>=20
> Hi Chen,
>=20
> Most Insight applications are happy with
> a heap size =3D /Zm1000 in VisualStudio 7.0
>=20
> The problem in your code looks more like
> some recursive inclusion of files.
>=20
> Your wrapping looks nice though...
>=20
> Possible suspects are the global typedefs,
> and a misspelling of the #ifdef guards in
> some class.
>=20
>=20
> For example:
>=20
> In flowBlock.h you are doing "typedef"s
> outside the class FlowBlock.
>=20
> When you include this files in others,
> this typedefs will be global, which
> may be undesirable.
>=20
> We use to put the typedefs inside the
> classes and then access them using the
> scope resolution, like
>=20
>=20
> class FlowBlock {
> {
> public:
> typedef unsigned char PixelType;
> typedef itk::Image< PixelType, 2 > ImageType;
> public:
> void SetInput(ImageType* input);
> ImageType* GetOutput();
> };
>=20
>=20
> Then in the derived class
>=20
>=20
> class Source: public FlowBlock
> {
> public:
> typedef FlowBlock::ImageType ImageType;
> typedef itk::ImageFileReader< ImageType >
> ReaderType;
>=20
> ReaderType::Pointer reader;
>=20
> //...etc
> };
>=20
>=20
> ---
>=20
> This encapsulates the types and facilitates
> to use wrapping classes with different ImageTypes
>=20
>=20
> Hope that helps,
>=20
>=20
> Luis
>=20
>=20
>=20
> ----------------
> Chen Fu wrote:
> > Hi!
> > I use msvc7 to compile my little application of itk.
> > I package itk class into a flowblock.
> >
> > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D
> > #ifndef FLOWBLOCK_H
> > #define FLOWBLOCK_H
> >
> > #include "itkImage.h"
> >
> > typedef unsigned char PixelType;
> > typedef itk::Image< PixelType, 2 > ImageType;
> >
> > class FlowBlock
> > {
> > public:
> > void SetInput(ImageType* input);
> > ImageType* GetOutput();
> > };
> >
> > #endif
> > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D
> >
> > and wrap some itk class in this block, for example
> > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D
> > #ifndef SOURCE_H
> > #define SOURCE_H
> >
> > #include "itkImageFileReader.h"
> >
> > class Source: public FlowBlock
> > {
> > public:
> > typedef itk::ImageFileReader< ImageType >
> > ReaderType;
> >
> > ReaderType::Pointer reader;
> >
> > Source()
> > {
> > reader =3D ReaderType::New();
> > }
> >
> > void SetInput(ImageType* input)
> > {
> > }
> >
> > ImageType * GetOutput()
> > {
> > return reader->GetOutput();
> > }
> > };
> >
> > #endif
> > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D
> >
> > besides the source, there are also sink(writer) and
> > various filter.
> >
> > But if i include several such header file(.h), the
> > msvc7 report c1076 error:
> > compiler limit : internal heap limit reached (msvc)
> >
> > I turn the /zm to 1000 or 2000, but still has this
> > error.
> > I don't know what to do now. Any one can lend me a hand?
> >
> > =3D=3D=3D=3D=3D
> > Remote Scensing Satellite Ground Station
> > Chinese Academy of Science
> >
> > _________________________________________________________
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> >
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dex
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>=20
>=20
>=20
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