[Insight-users] surface textures?
Luis Ibanez
luis.ibanez@kitware.com
Thu, 13 Mar 2003 18:05:48 -0500
Hi Markus,
You could do the equivalent of a 2D to 3D parameterization
by using the ThinPlate splines. Just place the set of input
landmarks in a 3D plane.
You could also use VolumeSplines and ElasticBodySplines
for the same purpose.
Please take a look at the following class:
http://www.itk.org/Insight/Doxygen/html/classitk_1_1KernelTransform.html
This is the base class of the Kernel transform.
Any one of its five derived classes could be a possible
implementation of the 2D to 3D parameterization.
--
Luis
----
Markus Louw wrote:
> Hi Luis,
> I have another question. It is almost certain that I will need to to
> implement a mesh parameterization scheme. (for 2D access to my 3D mesh).
> Can you see a way of doing this in ITK?
> Thanks!
> Markus
>