[Insight-users] 转发: [Insight-users] Que
stion About DeformableMesh3dFilter
Luis Ibanez
luis.ibanez at kitware.com
Mon, 15 Mar 2004 23:03:34 -0500
Hi Zhao,
1) Please look at the mesh decimation
filters in VTK, for example:
http://www.vtk.org/doc/nightly/html/classvtkDecimate.html
2) The example on deformable registration 2 uses
the Demons Algorithm. This is an alternative to
the Mesh-based deformable models, since it computes
a deformation field between two images. It may or
may not be applicable to your problem, depending on
what the overal purpose of your project is.
Regards,
Luis
-------------------------
zhao yong qiang wrote:
>
> -----邮件原件-----
> 发件人: Zhao yongqiang [mailto:zhao-yq at cs.sjtu.edu.cn]
> 发送时间: 2004年3月15日 22:09
> 收件人: 'Luis Ibanez'
> 主题: 答复: [Insight-users] Question About DeformableMesh3dFilter
>
> Hi Luis,
> 1. Can you give me an example of the clean algorithm or some detail
> of the algorithm?
> 2. I read the example you told me, but I don’t catch what you want
> to tell me.
> Best Regards!!!
>
> -----邮件原件-----
> 发件人: Luis Ibanez [mailto:luis.ibanez at kitware.com]
> 发送时间: 2004年3月12日 22:07
> 收件人: zhao yong qiang
> 抄送: insight-users at itk.org
> 主题: Re: [Insight-users] Question About DeformableMesh3dFilter
>
>
> Hi Zhao,
>
> The BinaryMask3DMeshSource class produces Meshes that
> are not well adapted for deformable models because
> they have large numbers of triangles that thin-edge
> shaped.
>
> You may have to run a cleaning algorithm on the Mesh
> before using it as initialization for the deformable
> model filter.
>
>
> For an alternatgive approach, please look at the new
> example under:
>
> Insight/Examples/Registration/
> DeformableRegistration2.cxx
>
>
>
> Regards,
>
>
> Luis
>
>
>
> -----------------------
> zhao yong qiang wrote:
>
>
>>Hi all,
>>
>> I wrote the following code:
>>
>>
>>
>> m_stiff[0] = 0.00001;
>>
>> m_stiff[1] = 0.04;
>>
>> m_scale[0] = 1;
>>
>> m_scale[1] = 1;
>>
>> m_scale[2] = 1;
>>
>>
>>
>>
>
> m_BinaryMask3DMeshSource->SetBinaryImage(m_CastImageFilter->GetOutput())
> ;
>
>>m_BinaryMask3DMeshSource->SetObjectValue(200);
>>
>>
>>
>>m_GradientMapFilter->SetInput(gradientMagnitudeFilter->GetOutput());
>>
>>m_GradientMapFilter->SetSigma(1.0);
>>
>>m_GradientMapFilter->Update();
>>
>>
>>
>>m_DeformableMesh3DFilter->SetStiffness(m_stiff);
>>
>>m_DeformableMesh3DFilter->SetTimeStep(0.2);
>>
>>m_DeformableMesh3DFilter->SetStepThreshold(10);
>>
>>m_DeformableMesh3DFilter->SetScale(m_scale);
>>
>>m_DeformableMesh3DFilter->SetGradientMagnitude(0.8);
>>
>>
>>
>>
>
> m_DeformableMesh3DFilter->SetGradient(m_GradientMapFilter->GetOutput());
>
>>
> m_DeformableMesh3DFilter->SetInput(m_BinaryMask3DMeshSource->GetOutput()
> );
>
>>
>>
>>try
>>
>>{
>>
>> m_DeformableMesh3DFilter->Update();//At this point, access
>>violation
>>
>>}
>>
>>catch(itk::ExceptionObject & excep)
>>
>>{
>>
>> std::cerr << "Exception Caught!"<<std::endl;
>>
>>}
>>
>>
>>
>>I use try/catch, but I can not catch the exception, just access
>>violation when m_DeformableMesh3Dfilter->Update()..
>>
>>Can some give me a hand?
>>
>>Thanks a lot!!!
>>
>>Regards,
>> Zhao Yongqiang
>> Dept. of Computer Science & Engineering
>> Shanghai JiaoTong University
>> Shanghai, China
>> zhao-yq at cs.sjtu.edu.cn
>><mailto:zhao-yq at cs.sjtu.edu.cn>
>>
>>
>>
>
>
>
>
>
>
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