[Insight-users] Watershed 3D
Kevin H. Hobbs
kevin.hobbs.1 at ohiou.edu
Wed Feb 22 14:08:25 EST 2006
On Wed, 2006-02-22 at 18:45 +0100, Remi Vieux wrote:
> Hello,
>
> I hope I wont annoy you too much because I havent gone through the
> documentation in details so far, but is it possible to perform a 3D
> Watershed algorithm with ITK, and if yes, could you give me some hints.
>
> Regards,
> Remi.
I think you just have to change the image dimensions in the example.
Examples/Segmentation/WatershedSegmentation1.cxx
Basically all the 2s become 3s.
typedef itk::RGBPixel<unsigned char> RGBPixelType;
typedef itk::Image<RGBPixelType, 2> RGBImageType;
typedef itk::Vector<float, 3> VectorPixelType;
typedef itk::Image<VectorPixelType, 2> VectorImageType;
typedef itk::Image<unsigned long, 2> LabeledImageType;
typedef itk::Image<float, 2> ScalarImageType;
becomes :
typedef itk::RGBPixel<unsigned char> RGBPixelType;
typedef itk::Image<RGBPixelType, 3> RGBImageType;
typedef itk::Vector<float, 3> VectorPixelType;
typedef itk::Image<VectorPixelType, 3> VectorImageType;
typedef itk::Image<unsigned long, 3> LabeledImageType;
typedef itk::Image<float, 3> ScalarImageType;
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